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"AOE - Age of Valor on Long Term Hold: Update" Topic


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Colonel Bill26 Sep 2014 8:22 a.m. PST

Well, I'm feeling better now, so I thought it might be a good time to update everyone on AOV, Age of Valor. For those who are unaware, I had (very) successful colon cancer surgery to remove a tumor, and will start chemo in a few to take care of any hidden residuals. Hopefully, this will be the end of it and I can return to the AOV project soon.

AOV is an expansion module to Age of Eagles, Napoleonic Fire and Fury that covers European warfare from 1848 thru the Guns of August, 1914. Here is the truth as of today.

- I've uploaded Telissu 1904 test drive scenario to the AOE Website for people to have a look. It can be found at:

link

As I do with all AOE pubs, the test drive concept is kinda like a PC game demo so you can take the system for a spin before you buy. It also gives you a good idea as to presentation graphics and so on.

- AOV covers European Warfare from 1848 – 1914, and includes conflict sections on the Hungarian Revolution, 1st & 2d Schleswig Wars, 1st, 2d & 3d Italian Wars of Independence, Crimean War, Franco-Austrian War, Austro-Prussian War, Franco-Prussian War Imperial phase, Franco-Prussian War Republican phase, Russo-Turkish War, Russo-Japanese War and the Guns of August 1914, both Eastern and Western Fronts.

- Scale is the same as AOE – 30 minute turns, 120 yards per inch, each stand is 360 infantry, 240 light infantry, 180 cavalry or one historical battery of guns +/-.

- Units are light infantry battalions, otherwise regiments and brigades, artillery batteries.

- Included is a small scale variant so that smaller engagements such as found in the Schleswig Wars may be played.

- Each conflict section is stand alone. It has its own complete and unique Quick Reference Sheet with die roll modifiers (DRMs), fire point allocations, movement, combat charts specific to the war in question.

- Likewise each conflict section has its own set of leader and unit data charts +. By + I mean, for example, that the Crimean War section includes line items for battles that occurred outside the Crimean Peninsula as well as what ifs such as the Austrians that faced off against the Russians on the Danube, the latter fielding such oddities as lance carrying Kurassiers to confront them. We have also included a line for Major Sir Harry Paget Flashman.

- Each conflict section also has a Reference Section where we hyperlink to public domain material useful to players doing research for their own scenarios. Most – but not all – are actually hosted on the AOE Webserver and include things like maps (eg, from Kinglake's Crimean war history), flag sheets (Russian regimentals from the RJW and WWI), uniforms and official histories (I actually found an English translation of the Austrian official history of WWI).

- Each conflict section includes at least one complete sample scenario, to include set up map, planning map and full color labels.

- I have adapted the Army Cohesion Level concept from Regimental Fire and Fury into the module.

- Firepower is delineated by hardware, training and doctrine combined. Thus when you see a line for the Dreyse on the fire table and compare it to a line labeled Chassepot, you will notice the French shoot at longer ranges more effectively, but the Prussians have a significant advantage close in. This is not only due to hardware, but also to the Schnellfeuer doctrine adopted for the Dreyse.

- Cavalry can do significant damage vice ACW horse . . . IF . . . they survive defensive fire, something that rarely happens as you move on later in the period. There is no specific rule to reflect this, only that normal modifiers have been adjusted to make this happen.

- There is now a Suppressed fire result, to reflect that the unit has taken so much fire that a majority of its elements have now halted movement and gone to ground. In effect, it is pinned. This is simply a modified Disordered result whereby the unit halts at the point of fire, never closes if charging and takes an additional negative DRM when trying to move subsequently. It does receive, however, a positive DRM when fired upon due to perceived cover and concealment while pinned.

- We don't have "shock" cavalry, but there is Shock Infantry, that fire at a reduced rate but get a + DRM on the melee table. Here we mean the French in 1859, the Austrians in 1866 and so on.

- We anticipate the document will be close to 200 pages, full color, digital download, and cost about $ 12.00 US of 7.5 GBP. You'll get it half price if you buy it with another AOE product.

Or at least that's the way it is today.

Whew!

Warmest regards,

/// Bill ///

Wilbur E Gray
Colonel, US Army (Retired)
AOE, PSS, HMGS, wargamer.com, etc

ageofeagles.com

darthfozzywig26 Sep 2014 8:34 a.m. PST

Glad you're on the mend!

Ligniere Sponsoring Member of TMP26 Sep 2014 9:24 a.m. PST

Yes, good to hear you're on the mend, and back in action!

M C MonkeyDew26 Sep 2014 7:50 p.m. PST

God bless!

Joes Shop Supporting Member of TMP27 Sep 2014 2:35 a.m. PST

All the best for a fast recovery.

TKindred Supporting Member of TMP27 Sep 2014 8:22 a.m. PST

Best wishes, Colonel. As we older vets age, it seems the health issues keep interfering with our playtimes. grin

Personal logo McLaddie Supporting Member of TMP27 Sep 2014 9:23 a.m. PST

Glad everything went well and all the best.

daler240D27 Sep 2014 2:03 p.m. PST

So checked it out, but am left a little confused. Do I need to buy the original Fire and Fury to play or just Age of Valor or Age of Eagles AND Age of Valor?? Expansions, adaptations, supplements etc are something I see a lot of and I wonder if the people marketing them realize that for someone new to their product line a FAQ or something along those lines might help. It looks interesting though.

Charlie 1227 Sep 2014 2:30 p.m. PST

Great news that the surgery went well. Here's hoping the chemo goes off the same.

As for AOV: It'll be out when it comes out. Real life (especially in this case) must always trump all else. (Besides, I'm no where near done with the painting needed!)

Colonel Bill27 Sep 2014 3:33 p.m. PST

Age of Eagles and Age of Valor. You buy both, and you'll get AOV for 50% off.

If you have the Telissu scenario you have absolutely all the AOE mods necessary to play the Russo-Japanese War. Outside the charts and unit data tables, this is maybe a page.

For folks with AOE it seemed a bit cheesy to force them to buy essentially the same rule book to get only a page of mods. However, I know some folks don't have AOE, so that's why it'll be half off AOV if you get both.

Regards, Colonel Bill

daler240D27 Sep 2014 4:30 p.m. PST

Ok,I don't have anything. So Age of Valour is a stand alone ruleset?

Fredloan27 Sep 2014 6:45 p.m. PST

Very happy to hear your are on the road to recovery

Colonel Bill27 Sep 2014 6:51 p.m. PST

No, AOE is the basic, stand alone rules set, and covers the Napoleonic Wars. Age of Valor is the European Age of Rifles expansion module for AOE. You need both.

If you already have AOE, then AOV will cost you $ 12.00 US.

If you need to pick up AOE as well, then the price for AOV drops to $ 6.00 US.

Its the fairest way I could think to do it given 5000 + people have already bought AOE. I could make AOV stand alone, but then AOE owners who purchase it would really be getting the same rules twice in many respects, with nothing more than a single page of rules mods, charts and data tables being the only differences.

As always, postage free in the US, I pay half the postage for overseas shipping.

Ciao, Bill

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