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"shooting in OGAM" Topic


7 Posts

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1,265 hits since 30 Aug 2014
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Comments or corrections?

alan in canberra31 Aug 2014 2:10 a.m. PST

Our first game today and the following arose;

shooting is resolved as per melee so we assumed that a 3 point difference in scores would produce a casualty. However the shooting factors do not +include the modifier for outnumbering so a unit of 8 elite bow blazed away most of the game at a unit of 4 bow at close range and only managed 1 hit over 9 rounds. Is firing meant to be this ineffective (as the Egyptian Elite archers are point expensive presumably not)then what have we done wrong? REgards ALan

IGWARG1 Supporting Member of TMP Fezian31 Aug 2014 4:14 a.m. PST

May be. What's OGAM?

richkurtin31 Aug 2014 6:32 a.m. PST

of Gods and Men

Set of rules from Osprey Publishing.

link

IGWARG1 Supporting Member of TMP Fezian31 Aug 2014 7:45 a.m. PST

Front page shows "Medieval Discussion", cross-posting just doesn't work for TMP many redundant boards.

Here is my advise – change dice. I played Songs of Blades and Heroes, not OGAM. Rolling bad doesn't mean that game don't work.

ordinarybass Supporting Member of TMP31 Aug 2014 8:15 a.m. PST

Interesting. I don't know exactly as our OGAM games haven't used much ranged fire. If you don't get a satisfactory answer here, I'd recommend posting on the Song of Blades yahoo group. Andrea personally answers questions about all his rules there.

I'd be curious to know the answer myself, because I've been thnking about building an elf army for OGAM (using the celt list probably) and ranged fire would definitely figure in that force.

Ganesha Games Sponsoring Member of TMP09 Sep 2014 1:34 a.m. PST

Aln
firing by mortals is deliberately ineffective but fire by gods shine. Try a game against Artemis and you'll see.

Personal logo Dasher Supporting Member of TMP02 May 2016 12:06 p.m. PST

Take Aimed Shots for +1 when you can, try to stay in optimal range to avoid negative modifiers, and remember that on a tied roll you still inflict a casualty, just as in melee (you just don't suffer one yourself).

Also, Shooting a target that has been "Transfixed" puts lowly Mortals on a par with their God's attacks, making for example Egyptian Elite Archers serving under Set especially effective.

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