"Air-War : C21 Remote Gaming?" Topic
6 Posts
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Mako11 | 26 Aug 2014 6:25 p.m. PST |
Anyone doing any remote gaming using the Air-War: C21 rules? I imagine it would be possible to use a hexmat for this type of gaming, if desired, and that would greatly facilitate non-live play, via e-mail. Not looking to do skype, or other live gaming. Seeking a way to do turn-based gaming, daily, and/or several times a day, as time permits. Also could use a suggestion on a site, if one is available, to roll dice, or randomly generate numbers, so that two, or more players can see the same results, remotely. |
skippy0001 | 26 Aug 2014 6:34 p.m. PST |
I played it on a hex grid using the Speed of Heat board and counters. Taught two roleplayers who really liked it. I don't miss altitude rules, just adds more time. I thought the missile rules were elegant. |
Mako11 | 26 Aug 2014 6:38 p.m. PST |
Thanks Skip. Yes, I do agree that the 2-D rules, as well as their fast-play design are very nice, so quite suitable to this type of gaming. |
jimbokc | 22 Mar 2015 4:48 a.m. PST |
Mako11, I have made C21 a hex based system that can be used for remote gaming. I don't have a suggestion for a die roll generator, find any? Jim |
Mute Bystander | 15 Apr 2015 2:51 p.m. PST |
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David in Coffs | 11 Jun 2015 5:50 a.m. PST |
boardgamegeek.com threads have dice options. Likely a forum there for the rules you want to use then away you go. I played a few games of remote modern naval battles that way. |
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