Ok, so I've been thinking of getting into dust, and after reading the lore that I've found online, I'm thinking that it would only make sense for there to be conventional troops in play, for some pretty clear reasons.
1: VK tech, and the ore that is necessary to create it, are rarer than normal materials/techs, and exists in areas of the world that are HEAVILY contested.
2: Thus the sheer scale (the ssu, for example, is rasing HUNDREDS of new divisions from its new manpower pool in asia) of the muli-fronted war in the Dust universe would make heavy use of non-vk weapons/vehicles and conventionally trained and equipped soldiers necessary, even for the Axis, who have had VK stuff for the longest (I am assuming that the non-nazi German riech will be better able to mobalize manpower from outside the fatherland itself), and even more so for the Allies, who have massive manpower and production capacity, and who have had the VK tech for only two years.
3: The main troops currently used by both the Axis and the Allies are explicitly elite (even normal soveit troops are stated to be drawn from the veterans of months if not years of previous war, rather than the flood of new recruits from the new Asian members of the soviet union); Both Sturm Grenadiers and Rangers are excellently trained and equipped troops, with tough competition for admission and long, hard training programs. Such troops are great to have, but even with the ability to draw talented recruits from huge portions of the earth, any of the blocs would end up with a force significantly smaller than what would be required for war on an industrial scale with fronts all over the globe.
So, is there any rules for conventional troops in Dust? if not, what are some good wierd world war 2 games that do have said rules?