"San Marcial - C&CN in a Wider Fitting " Topic
4 Posts
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Tango01 | 25 Jul 2014 12:44 p.m. PST |
"…The scenario consists of Clauzel's corps of Soult's French army, crossing the Bidassoa to attack a Spanish force under Freire on a line of three ridges at San Marcial. True to the original battle, the French fought vigorously and determinedly, but the Spaniards held out, the Victory Points margin eventually being 10-3, which includes 3 extra points for Freire for hanging on to the three hills and – in any case – rather flatters the defenders. The action is primarily one for infantry – I included a cavalry presence in both armies simply because – well, you have to really, don't you? The French had a 3:2 superiority in artillery, but had little opportunity to bring it forward into action; the Spaniards, on the other hand, had their guns on the flanks, which caused a lot of damage to the attackers. The Spaniards fight well enough if they stand their ground, but the retreat rules for the Spanish army in C&CN are harsh – especially the voluntarios units, which are classed as militia – so getting them to stand their ground is the heart of the matter…"
Much more in main page link Hope you enjoy!. Amicalement Armand |
Grunt1861 | 25 Jul 2014 1:25 p.m. PST |
Nice eye candy. BTW, is the road just for looks or is it a modification to the rules? |
Tango01 | 26 Jul 2014 11:14 a.m. PST |
Glad you like it my friend. Amicalement Armand |
Maximilien S Foy | 29 Jul 2014 3:30 a.m. PST |
The road is mostly for appearances, and to make sense of the battlefield. The only function of roads (on my own fields, not the published scenarios, which I mostly do not use) is that road hexes through a forest count as open terrain. Cheers – Tony |
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