A little sneak peak for you lot.
My crew has 6 members: Alfred, A shady ex-soldier turned true believer, Beatrice, an adventurous colonist, Calvin, a Hulker (think orc but human genemods instead of aliens) and 3 goons (former squad mates that defected along with Alfred.
We've just arrived in-system, and it's time to check out the local scene.
Each turn, I can assign one task to every crew member that isn't injured.
One of the grunts will stay back and guard the ship, while the other two grunts will train to see if I can whip them into shape after all.
Training gives me a 1 in 6 chance of picking up a new skill but neither of them learn anything. I guess there's a reason they're grunts after all.
Calvin is going to go see the sights and check out the city. Beatrice is going to trade a bit and Alfred is going to try and find out a patron to give us some gainful employment.
Making the rolls, Alfred has no luck is scaring up a job for us.
Beatrice buys some basic supplies, which will give us a basic morale boost for one battle. Booze and happy pills, no doubt.
Calvin bumbles around the city, smiling toothily at all the locals. In the process, he somehow manages to convince some locals to tag along "for the fun". This gives us an extra goon for our next mission.
With no jobs lined up, we roll for a campaign event and get a Tax Audit!
The MAN has found us, all the way out here. We'll need to either surrender 3 items from our inventory or fight it out against the tax man.
We also generate a character event and it turns out Beatrice has an accident and must miss next campaign turn. Guess she overdid it a bit on those happy pills! No sampling the merchandise, young lady!
With no jobs or quests lined up, we'd get an opportunity mission, but I'm not keen on giving up my hard won loot, so we'll fight the tax men instead.
Rolling on the Enemy table gives me "Psychos". Did the government hire a bunch of mentally unstable nutters to collect or have these guys decided they collect taxes for some demented purpose?
This is a quick snapshot of what a campaign turn might look like.