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"Command Chits" Topic

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Comments or corrections?

JPKelly08 Jul 2014 1:13 p.m. PST

I plan to give CD:TOB a try but it seems I do not have any of the markers necessary for the game. I can make them up with Inkscape but I was wondering if there is someplace to just download them.


John Kelly

myxemail09 Jul 2014 7:33 a.m. PST

I made mine from 1/2" wooden blocks, and used various colors of Sharpie markers for the graphics on each face of the cubes. In an hour's time, I made up about forty cubes.

JPKelly09 Jul 2014 10:02 a.m. PST

So I will make some. I like the wooden hexes, squares, rectangles, etc. that they sell at US craft store. They are very cheap & can be easily spray painted.


Ponder Supporting Member of TMP11 Jul 2014 8:25 a.m. PST


You might try the Yahoo Group, files section.

Failing that "order cubes" can be purchased from Test of Battle Games on the website store.

Ponder on,


JPKelly11 Jul 2014 11:48 a.m. PST

I had no luck on either. I will just make some.


1968billsfan05 Sep 2017 1:33 p.m. PST

Can you just use square, flat markers with the order glued on and a blank marker to cover it up so it can't be read by the opponent?

williamb06 Sep 2017 8:29 a.m. PST

1/2" die cut order counters were included with the first version of the rules. You can use anything you want to as long as the command is can be seen and understood by your opponent.

Thomas Thomas13 Sep 2017 9:16 a.m. PST

We play a similar but much lighter on its feet game.

For order chits we use colored markers (small discs available at craft stores work well). Red for Fire; Green for Engage (Move & Fire); Blue for March (Move + Move). You can paint the back an alternative color so you have two markers in one. (Commmand Decision has a bunch of other orders – which I can't remmeber – but you rarely use them and can just use a generic color for all other orders.)

We just put them under the Command Stand/Vehicle so you don't need the "caps" to cover.

I found the cubes confusing due to abstract markings and easy to see the side so you can guess opponent's order.


Rick Don Burnette15 Sep 2017 9:27 a.m. PST

With my modified CD/Panzer Blitz/FoW, I use a different kind of simpler and easy for order chits. Orders, once given, are not changed except by expenditure of command points, so at the command phase of the turn, the player may, if he can or will, spend those points to change orders. This puts more focus on the command issue than is given in the above mentioned games. Imagine, if you may, what a lack of command points would mean or what the loss of command or staff units from where the command points orriginate.
But these games mentioned, as with most miniatures, are not much about command, but about the pretty figures. Who cares if say Alexander gets KIA as his phalanxes will merrily move along?9

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