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"Giant tank/OgreBolo Question" Topic


10 Posts

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873 hits since 6 Jun 2014
©1994-2024 Bill Armintrout
Comments or corrections?

parrot150006 Jun 2014 11:45 a.m. PST

Why would you want 4 small track units versus 2 large tracks on an Ogre-size tank? Is it for maneuverability or just looks? I ask because it's a lot easier as a modeler to find two long tracks versus 4 short tracks. From a 'real world' perspective, isn't it safer to have one large unit instead of the weak-ish linkage between two giant units? Gimme some advice, peanut gallery!

Angel Barracks06 Jun 2014 12:16 p.m. PST

More points of contact over rugged terrain?

Stays level over rugged terrain?

If one set breaks it wont go round in circles?

picture

Personal logo javelin98 Supporting Member of TMP06 Jun 2014 4:35 p.m. PST

I always envisioned BOLOs as having multiple track units, like 8 to 12, because if you disable the track on one, the unit can still move. Speaking from experience, if a modern tank throws a track, that sucker isn't going anywhere for a while!

MrAverage06 Jun 2014 7:00 p.m. PST

Also ground pressure. Divide the weight of the tank by the area of treads in contact with the ground and you have its pressure rating. Too few/narrow tracks = higher point load on whatever it's traveling over = sink into ground.

Unless I'm very much mistaken.

Personal logo Legion 4 Supporting Member of TMP In the TMP Dawghouse07 Jun 2014 8:08 a.m. PST

Yes … I believe you are correct …

Angel Barracks07 Jun 2014 8:50 a.m. PST

Yeah but if lots of tracks have the same surface area as one big one than it makes no odds.
Having more tracks that are smaller does not mean they will have more surface area..

MrAverage07 Jun 2014 10:02 a.m. PST

No, but it's easier to drive them since the tracks themselves have less mass individually.

Angel Barracks07 Jun 2014 10:38 a.m. PST

So what you are saying is….


More tracks FTW!

MrAverage07 Jun 2014 12:56 p.m. PST

In those words?

…yes.

Angel Barracks07 Jun 2014 1:21 p.m. PST

Yeah baby!

:D

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