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"Gorkanaut: The Movie - by GW" Topic


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Comments or corrections?

Tango0131 May 2014 10:11 p.m. PST

Interesting!.

link

Hope you enjoy!.

Amicalement
Armand

RavenscraftCybernetics01 Jun 2014 6:30 a.m. PST

Coming to a theater near you, as soon as they can figure out how to coerce the film distribution network to charge $35 USD a ticket and cut them a slice of the concessions take.
It is GW afterall.

Chortle Fezian01 Jun 2014 9:02 a.m. PST

I love that crazy blue eye in the red gork.

kalgaloth01 Jun 2014 1:40 p.m. PST

More GW bashing. What a shocker.

darthfozzywig01 Jun 2014 3:12 p.m. PST

Wrong buttons for the Napoleonics crowd. That'll sink this for sure.

Personal logo 20thmaine Supporting Member of TMP01 Jun 2014 5:24 p.m. PST

Something I've always wondered about space orks – why is everything – vehicles especially – so clumsily put together, and ramshackle looking when they are clearly (as evidenced by the weapons) capable of precise and precision manufacturing techniques ?

15mm and 28mm Fanatik01 Jun 2014 7:12 p.m. PST

Something I've always wondered about space orks – why is everything – vehicles especially – so clumsily put together, and ramshackle looking when they are clearly (as evidenced by the weapons) capable of precise and precision manufacturing techniques ?

The dilapidated looks of their war machines reflect the Orky 'karakter.' Orks' knowledge of science and engineering didn't come from studying or learning but is "intuitive." Their engineers (called 'Mekaniaks' or 'Mekboyz') dream of the machines they build and tinker around to make them reality. They have no concept of STC's (standard template constructs) or Forgeworld assembly lines.

All their machines are hastily slapped together with scrap parts and no two machines are supposed to look exactly alike. They're the pinnacle of improvisation and customization.

Still, the youtube video is just another commercial for their latest product. Calling it a "movie" is quite a stretch.

kalgaloth01 Jun 2014 9:42 p.m. PST

And Ork weapons and items don't really work. They only work because the Orks believe they work.

Mardaddy02 Jun 2014 6:25 a.m. PST

20thmaine, the two posts above are spot on.

As it turns out, Orks are actually the most psychic of the 40k races, they are just not smart enough to realize and capitalize on it in a manner that would seem… logical.

Things orks build work because en masse, they "believe" they do (or believe they should.) Any mechanical or technological gaps in device operation are filled by their psychic expectation that it WILL work.

One of the rules for ork vehicles is called "Red ones go faster" basically, since the orks believe vehicles that are red should be faster than any other color, in game terms this translates to, yes, ork vehicles painted red get an additional one inch extra movement. Because the mass psychic energy of the orks expecting it – makes it happen.

This even affects them as individuals. As an ork gains combat success and his reputation increases, the psychic energy of those orks "holding that ork in high esteem" causes him to get bigger, stronger, and even a tad smarter (becoming a Nob, a leader) and if they survive and gain more followers, the psychic energy makes them get even bigger becoming a Warboss.

Patrick Sexton Supporting Member of TMP02 Jun 2014 8:32 a.m. PST

They weren't originally "let's just throw a bunch of crap together and call it a vehicle", they were always cruder looking than their Imperial counterparts but they still looked like actual vehicles and not something a preschooler would put together. But that changed around the time that Orks went from having ballistic skills of three to a ballistic skill of two and became space fuzzies.

darthfozzywig02 Jun 2014 11:15 a.m. PST

One of the rules for ork vehicles is called "Red ones go faster"

I always loved that.

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