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"FULL THRUST AAR: a training game of three fleets" Topic


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3,181 hits since 18 May 2014
©1994-2025 Bill Armintrout
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jimklein196618 May 2014 5:24 p.m. PST

This weekend we introduced another player to the game.
This time we played at a store called 'The Game Space' in Pensacola Florida. It just opened this month and has a terrific gaming are with nice comfortable office type chairs. The best part IMO…heh.
As this was primarily a teaching game I didn't take detailed notes of the action, or as many photos, as I normally do but it's my hope what's here will give readers a decent idea of how events unfolded.

link

gamespacepensacola.com

So- on with the action

The demo fleet went to our new player. the models are from ravenstar studios. Dont let the crude paint job deter you from these. The models are quite nice. For simplicity we'll call them the EOM (Empire of Mike). The SSDs we used are modified ESU units from star rangers page.

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The next fleet was my own Star Trek Old Series Federation Fleet. Models by Amarillo Design Bureau, 2500 series. Their game Star Fleet Battles was the inspiration for the designs.

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Lastly are the Space Marines. Old models from Games Workshop's Battlefleet Gothic.

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The setup was pretty straight forward with two of us taking opposite corners and the EOM at the center on the opposite side. Lots of terrain was added so the fleets would have to maneuver.

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All fleets started firing their long range weapons at each other with most of the damage going to the space marine fleet. I believe I scored two torpedo hits on the EOM battleship but that was all. The phasers on all the fed ships are class 2 or smaller

The Federation DN and its Heavy Cruiser escort bear down on the enemy fleets

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The Marines ready themselves

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Very little damage is inflicted but the fleets continue to close

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The next turn brings the three fleets to almost point blank range. The fed heavy cruiser is terribly hammered but loses very few systems to critical hits.

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The other fleets however do not fare as well. The marines and EOM fire mercilessly on each other virtually ignoring my ships. Several EOM and marine ships exploded and my DN managed to put two Starfleet Marine Boarding Parties on the EOM battleship. (notice the red chips on the BB's base)

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The next turn pretty much decided things. The fed fleet ‘threaded the needle' between the two fleets and took a fair amount of damage. The old light cruiser took the worst of it with at least one enemy ship firing from directly astern, bypassing her armor and virtually gutting the ship.

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The EOM fleet did not fair any better and with several more ships damaged and now a total of six ‘Red Shirts" running around the battleship trying to capture it.

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The next turn I decided to put some distance between me and the battle and accelerated away hoping to swing around so my torpedoes could bear. There was also the added bonus that maybe the Space marines and EOM would pound each other some more…which they did. It did, however cost me the wrecked light cruiser. The EOM battleship was firmly in Starfleet hands by the end of the turn though.

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The last turn saw very little action with the surviving Space Marine fighters taking out a damaged EOM frigate and a few shots here and there from the few ships that had working weapons. The feds were in the midst of swinging around but it would be at least another turn before they would do anything so we decided to end it.

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All in all a great but quick game and gave our new player an opportunity to see a variety of weapon systems in operation. This was one of the few demos I've run where nobody collided with an asteroid!

Any and all comments or questions welcome!

CommanderCarnage18 May 2014 5:56 p.m. PST

Great looking game!

billclo18 May 2014 6:32 p.m. PST

Good to see you are still getting new players into the game. :)

jimklein196618 May 2014 8:28 p.m. PST

thanks guys ! :)

TheDreadnought18 May 2014 8:39 p.m. PST

Nice minis and great pics!

Louie N18 May 2014 9:28 p.m. PST

Thanks for the report.

The Federation ships are some of the most gritty and impressive Star Fleet ships I have seen. Great work.

colgar618 May 2014 10:26 p.m. PST

Nice ships, especially the Federation!

I'm also impressed (nay, *stunned*!) that you managed to capture an enemy ship with boarding parties. Amazing!

Gaz004518 May 2014 11:00 p.m. PST

The Federation fleet is stunning…..must resist the lure of a new fleet…..must resist!
The big asteroid with habitats is very nice too………might have to go out and find a big stone!

jimklein196619 May 2014 6:07 a.m. PST

Thanks all!

I was a bit shocked at the capture too. That almost never works.

Gaz0045- The asteroid colony is actually just a big chunk of foam with model bits and Spartan Games space base bits added.

oh and as far as you not wanting to buy a new fleet….resistance is futile…. Ahem, sorry, couldnt help myself :)

Gaz004519 May 2014 7:06 a.m. PST

I have salvaged 'electronic' bits from old TV's etc for use as habitats…..now have to look in the shed for my can of 'krazy foam'- it invariably sticks to everything and spills out with lots of leftovers for re-purposing…..asteroid belt here we come!

wminsing19 May 2014 7:11 a.m. PST

Great looking game!

-Will

jimklein196619 May 2014 9:05 p.m. PST

Gaz- I know what you mean abt crazy foam. I used it on the first space hulk I built. never again…lol…yuk!

wminsing- thanks!

TheBeast Supporting Member of TMP21 May 2014 7:59 a.m. PST

Thanks, Jim. Was about to whine again about how 'in a galaxy far, far away, someone actually plays Full Thrust,' but I'll hush about that.

What do you mean by c/krazy foam? Some toy stuff, or the insulation/crack-filling stuff?

Doug

tkdguy21 May 2014 10:52 p.m. PST

Great pics and AAR!

Gaz004521 May 2014 11:10 p.m. PST

The expanding insulation stuff…….krazy 'cos it sticks everywhere and goes in all directions!
For control -squirt it into a bag, let it dry/harden and then trim to size/shape.

Tim White22 May 2014 8:59 a.m. PST

The Federation SSDs are really slick. Nice work.

-Tim

jimklein196622 May 2014 9:09 p.m. PST

Thanks all. the SSDs are actually two sided with the weapon stats and points on the reverse. If anyone wants a copy PM me or look in the Full Thrust face Book group.

Gaz- great idea with the bag. I'll try that.

Ravenstar22 May 2014 10:04 p.m. PST

Cool , finally get to see the Izumi fleet in action. dont knock your paint jobs i think they look great. and enjoyed the battle.

jimklein196623 May 2014 10:37 a.m. PST

Thanks buddy. :) I hope business is going well so far this year

TheBeast Supporting Member of TMP24 May 2014 5:22 a.m. PST

The expanding insulation stuff…

Gotcha; not seen anyone use it in 3D, but plenty of rocks on the table. Bag idea also sounds safer; can be dangerous stuff.

dont knock your paint jobs i think they look great.

Now, Chris, you know if Jim's REALLY embarrassed by them, I'm always there to take them off his hands and lessen the pain. ;->=

Strangely enough, I also like, but think they are less than photogenic. Some perfectly pleasing paint schemes just lose it in front of the camera.

Doug

jimklein196624 May 2014 6:50 p.m. PST

Thanks Beast. :).

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