Warning: this thread has a game spoiler.
Around 1980 New York magazine printed a glowing review of Junta. Some time later an irate woman mailed a letter about it to the Compleat Strategist game store, noted in the article as a place the game could be purchased. The letter writer rather obviously had not played the game but was incensed by the description of a game that included assassinations, riots and coups. She asked if I would design a game of the holocaust that featured melting baby dolls.
Fast forward to today. I downloaded a free Kindle book "Tabletop: Analog Game Design". One of the chapters is about Brenda Braithwaite's game "Train". There is only one copy that she takes from place to place and presents. It has a black board with broken glass, an antique typewriter, model train tracks, cars, yellow pawns and two decks of cards.
Players use the first deck of cards to load pawns into the railroad cars, link the cars and send them to the destination. When a train arrives the second deck is used to find the destination. The destination is one of the death camps. The typewriter (which typed the rules) is an SS typewriter.
More here via the Wall Street Journal link
It doesn't have melting baby dolls. It is a serious and moving treatment of the subject, unlike the comic-opera approach of Junta.
The designer remarried since the game was produced and is now Brenda Romero.