Help support TMP


"Battles for Empire 2?" Topic


16 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't call someone a Nazi unless they really are a Nazi.

For more information, see the TMP FAQ.


Back to the 19th Century Discussion Message Board


Areas of Interest

19th Century

Featured Hobby News Article


Featured Recent Link


Featured Ruleset


Featured Showcase Article

Blue Moon's Romanian Civilians, Part Four

A fourth set of Romanian villagers from Blue Moon's boxed set.


Featured Profile Article

Editor Julia's 2015 Christmas Project

Editor Julia would like your support for a special project.


2,516 hits since 28 Dec 2013
©1994-2024 Bill Armintrout
Comments or corrections?

Desert Fox28 Dec 2013 9:21 a.m. PST

Anyone playing these?

What do you think?

How do they differ from Battles for Empire 1?

Anyone know where I can get a copy?

Thank you!

Personal logo aegiscg47 Supporting Member of TMP28 Dec 2013 9:48 a.m. PST

The rules have been greatly expanded and in my opinion, made easier to play. Units now take up to eight hits, so melees go on a little longer. Pretty much everything that could be seen in a colonial game, i.e., gunboats, trains, walled towns, etc., is covered in the new version. We've already played one game of it and are looking forward to playing several more this year. Again, in my opinion, this is the finest set of operational level colonial rules around.

Personal logo aegiscg47 Supporting Member of TMP28 Dec 2013 9:49 a.m. PST

Forgot to add that the rules are available I believe through Hotz as a PDF.

Cyclops28 Dec 2013 12:16 p.m. PST
Shedman28 Dec 2013 3:28 p.m. PST

The favourite set of rules at the Berkeley club

We use them for The Sudan, The Zulu Wars, The French in Mexico, the Russo-Japanese War, Caesar's Invasion of Briton and Upper Egypt 400AD

Excellent for multi-player games

stenicplus28 Dec 2013 4:52 p.m. PST

As Shedman says, top rules at BV club.

They are bloodier than v1 in that attrition will wear down the Imperial troops but it makes for a tense game.

@ aegiscg47

Interestingly we find melee quicker since any 'hit' now causes a 'kill' and so units rapidly deteriorate, where as before it took 3 hits to get a kill even though unit now take 8 kills before they are remove as opposed to 4.

Battle reports:
link
link

Yankees28 Dec 2013 7:00 p.m. PST

They are great, our club loves them, Chris Leach did a great job.

CATenWolde29 Dec 2013 11:01 a.m. PST

I was fascinated to see these used for Romans vs Barbarians games! I've been wanting to get back to my Zulus, and my son just got a pile of Romans for Christmas.

Shedman29 Dec 2013 4:22 p.m. PST

It works really well with Romans vs Barbarians as it is essentially colonial but without the firepower.

We have played several scenarios vs Britons or Blemmye. In the pipeline we have Romans vs Franks and Romano-British vs Saxons

To compensate for the Romans not being able to shoot we allow them Pila at contact requiring 4+ to hit and their opponents get a -1 modifier in combat against steady Legionaries

Against the Blemmye the Romans have won 3 out of 4 games mainly due to the Blemmye going for melee tactics rather than skirmishing

Against the Britons it was far tougher, 2 draws, as the Warbands and Chariots wear the Legionaries down

Cheat sheets and rule amendments are on the BFE Yahoo group

sausagesca29 Dec 2013 9:20 p.m. PST

I just started a blog for BFE (II). "BFE2wargames"

Nothing much there now, but I plan on posting images of my figures to demonstrate aspects of the game.

Nick Stern Supporting Member of TMP30 Dec 2013 11:16 a.m. PST

One more vote for BFE2. For our club play test we played a fun Foreign Legion vs. Arab game in under three hours. Simple, elegant mechanics that nevertheless give the feel of maneuvering large bodies of men. IMHO, it's superior in every way to Black Powder for 19th Century colonials.

deflatermouse31 Dec 2013 3:26 a.m. PST

How would they play Zulu vs Zulu or Dervish vs Abyssinians?

Nick Stern Supporting Member of TMP01 Jan 2014 4:58 p.m. PST

Some players on the BFE Yahoo Group play a variant for Ancient Battles from Egyptians to Rome. So, at least as far as lack of firepower is concerned, the rules should work well.

sausagesca03 Jan 2014 6:17 p.m. PST

I just posted some pictures on the blog illustrating my basing scheme. Note that BFE requires no specific number of figures per unit, nor stand size, but there is an expected relationship between close order imperial troops and loose or Massed natives -- basically the stands of natives should be twice the width of imperial stands with units having 4 stands.

AlexanderIII12 Feb 2014 5:02 p.m. PST

Is there an errata section for the BFE II rules? I noticed a few modifiers that are inaccurate in the rules and the charts show them differently (e.g., column/mass -1 as target DRM in rules but in charts it's +1 DRM)

sausagesca18 Feb 2014 2:52 p.m. PST

I think we caught this typo now, but please send me any errors. I will compile an errata sheet, but so far we have not had many reported! Whew.

Let me know of other mistakes.

Cheers

Sorry - only verified members can post on the forums.