
"The Flying Snowman" Topic
3 Posts
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| cpt shandy | 30 Nov 2013 3:24 a.m. PST |
Why do we accept a lot of abstractions on the wargames table and are bothered by others? This could be called the 'flying snowman' effect: wargamingraft.wordpress.com So what's your Flying Snowman, and why? |
| Coelacanth | 30 Nov 2013 8:09 a.m. PST |
In general, I agree with what you said in the blog post. I might add that games which prominently feature vehicles (whether tanks, ships or aircraft) tend to get bogged down in meaningless detail. It doesn't matter why B turret isn't firing, it's enough to know that it is inoperative. Performing a chandelle in a Sabrejet shouldn't feel like sailing the Bounty around Cape Horn. Know what's important to your simulation, and what is not. Thanks for the link. Ron |
| Coyotepunc and Hatshepsuut | 30 Nov 2013 8:52 a.m. PST |
Weapons range vs. Move distance vs. Turn timeframe. I'm looking at you, 40k and Flames of War. |
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