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"VASSAL mod for DBA" Topic


7 Posts

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19 Nov 2004 9:20 a.m. PST
by Editor in Chief Bill

  • Crossposted to Medieval Discussion board
  • Crossposted to Renaissance Discussion board
  • Crossposted to Computer Games board

07 Jan 2017 7:54 p.m. PST
by Editor in Chief Bill

  • Crossposted to VASSAL board

13 Jan 2017 11:01 p.m. PST
by Editor in Chief Bill

  • Removed from Renaissance Discussion board
  • Removed from Medieval Discussion board
  • Removed from Ancients Discussion board


524 hits since 19 Nov 2004
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Comments or corrections?

Torvald Inactive Member19 Nov 2004 8:47 a.m. PST

De Bellis Vassalus is now available at vassalengine.org/upload

It is a mod for the VASSAL game engine to play DBA online or PBeM. VASSAL is designed primarily to enable boardgaming, much like CyberBoard or ADC2, but allows for live play on the net as well as PBeM.

For more info on VASSAL go to vassalengine.org and to download the mod go to vassalengine.org/upload and look for DBV1_1.zip

Look forward to seein some folks playing online soon :)

Neal Smith19 Nov 2004 10:26 a.m. PST

This was born out of a desire to play ASL (Advanced Squad Leader) with live opponents. It was revolutionary in that regard. I think it helped build a little bit of a rennaisance to the game... Until MMP stopped printing the rulebook, etc. But that's another story! :)

Since a DBA board has no squares or hexes, how do you regulate movement? Is it similar to that other online DBA tool in this regard?

Torvald Inactive Member19 Nov 2004 2:51 p.m. PST

Well, Vassal itself cannot implement movement like DBAOL yet. So, I included.......rulers! ;)
Vassal provides the playing surface and pieces. Gameplay will be much like playing on the tabletop. There is a range/los thread that can be set to measure in various increments, but it isnt 100% accurate yet, I have talked with the designer and it will be fixed in the next Vassal update.

Tor

Torvald Inactive Member19 Nov 2004 5:59 p.m. PST

Whew! De Bellis Vassalus ver 1.2 has just been posted. Rodney Kinney, the creator of Vassal was kind enough to update the Vassal engine to 1.7.9 just to accomodate changes I requested to make miniatures style mods like DBV work better!
Gotta love that.
Fixed: The way terrain and units display. Units will now display correctly on TOP of terrain. Rulers will display on top of units.
Added: LOS/Range thread that works. Can use to measure distances longer than the rulers or in place of the rulers in some cases.

To Do: more terrain pieces and possibly unit graphics to resemble specific armies better. This stuff can be added via Vassal extensions so you wont have to download the mod again.

See ya there...

Another Account Deleted Inactive Member20 Nov 2004 10:51 a.m. PST

This is excellent news! Will other, larger games, be next? (rhetorical question) Sam Mustafa, if you are reading this, you need to investigate getting Grand Armee setup with this...

I think this would work well, give the "big base" style of the GA game...

Torvald Inactive Member20 Nov 2004 2:58 p.m. PST

Rhetorical or not, yes, I have other games in mind. DBx was sort of a test run to see how Vassal handled it. Between whats all ready there and the creators interest and involvement I think it will be a good platform.
Things I have in the works:
Naploeons Battle's
British Colonials
ACW
Middle Ages skirmish/Skjaldborg

Tor

Torvald Inactive Member29 Nov 2004 9:52 p.m. PST

Ok, the latest version of DBV 1.5 is available either through the Yahoo Vassal group at http://games.groups.yahoo.com/group/vassalengine/
or http://webpages.charter.net/badinfo/

Fixed a few things discovered in playtesting and streamlined the entire mod to use less memory.
VASSAL itself is available at
http://www.vassalengine.org/

Tor

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