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"English Civil War - Best Rules?" Topic


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5,583 hits since 7 Nov 2013
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Solzhenitsyn07 Nov 2013 8:48 a.m. PST

What are good rules sets for the English Civil War?

I will be using 28mm figures.

Cerdic07 Nov 2013 9:37 a.m. PST

You will now get a million posts asking you to define "good"!

Maybe ask what rules people use and the reason they like them?

Baccus 6mm07 Nov 2013 9:55 a.m. PST

Big battles, a few companies a side or single figure skirmishing?

All will get very different responses.

Shagnasty Supporting Member of TMP07 Nov 2013 10:47 a.m. PST

George Gush' "Renaissance Rules." Still the best.

Pictors Studio07 Nov 2013 10:48 a.m. PST

Warmaster English Civil War, bar none.

pictorsstudio.com/WMECW.htm

Of course I might be a bit biased. It will work for 28mm. All you need to do is put 8 figs on a movement tray and that counts as a third of a unit.

Solzhenitsyn07 Nov 2013 10:55 a.m. PST

Larger battles. I've played "Once Upon A Time In The West Country" for skirmish games.

MajorB07 Nov 2013 11:12 a.m. PST

Victory Without Quarter? Can't beat the price!
PDF link

Personal logo x42brown Supporting Member of TMP07 Nov 2013 11:36 a.m. PST

Like Shagnasty I still have a liking for George Gush's "Renaissance Rules." but have not really tried anything new in ECW for 20ish years.

x42

Personal logo Stosstruppen Supporting Member of TMP07 Nov 2013 12:17 p.m. PST

Second Victory Without Quarter

Son of MOOG07 Nov 2013 12:55 p.m. PST

My favorite has always been 1644. The first set I ever tried and have not found any reason to change.

Tom

The Tin Dictator07 Nov 2013 1:24 p.m. PST

Forlorn Hope is my favorite.

chasseur07 Nov 2013 1:38 p.m. PST

Victory without Quarter is a nice little set of rules. We have played it several times and it works well, doesn't take long to get a handle on the rules and still gives a good feel. Good for a weeknight game.
For the weekends, I like the Pike and Shotte rules from Warlord, uses the Black Powder engine with mods, some a bit contentious depending upon your understanding of the period, but it plays well.
Though you asked about larger battles, I can't resist mentioning the Perfect Captain's Very Civile Actions! Not a skirmish set, more in the range of small battles, but a very good set of rules.

YogiBearMinis Supporting Member of TMP07 Nov 2013 2:59 p.m. PST

Piquet Anchor of Faith is very good. I have Pike and Shotte but not sure about it, though I am a fan of Black Powder. Warhammer ECW is a nice book, even if you don't like the rules.

Timmo uk07 Nov 2013 3:26 p.m. PST

I've gone back to Gush with some modifications. Nothing else reflects the history I've read as well.

artslave07 Nov 2013 3:42 p.m. PST

I have tried many or most of the above mentioned rules. The one I have stuck with is 1644. One of the biggest reasons is it's super-easy combat chart. No moral role to see if you charge is a close second. If you are silly enough to charge at the wrong time, you can. Everyone I have met complains about the "point of pike" chart. I mostly ignore it. The disparity of pikes works itself out, I find. I like the set-up pre-game, but don't use it very often. Comes with a nifty campaign game that is lots of fun.

Jeff of SaxeBearstein07 Nov 2013 9:30 p.m. PST

A while back I asked what ONE ECW rule set people would choose if they could only play one . . . and the results were all over the map. There clearly was no consensus.

But if you would like to check out a lot of choices take a look here:

TMP link

I will say that of all of the ones I've checked out personally (and I've not checked them all by any means), "Victory Without Quarter" has come closest for my taste . . . but I'm writing my own set of rules (for personal, not commercial use) simply because none of those I've read is quite what I want for myself.

Each of us has different aspects or views of the period and so wants something a bit different in our preferred rule set. I urge you to sample a number . . . and certainly if a potential opponent in your area has a favorite, give that a very serious look . . . until you find the one you want.

"VWQ" is a reasonable place to start your search because it is not only free but it plays well and is fun.

PDF link


-- Jeff

elcid109908 Nov 2013 7:10 a.m. PST

Warhammer ECW and Pike & Shotte are pretty good for 28mm games.

And many more opinions here…

TMP link

Who asked this joker08 Nov 2013 9:52 a.m. PST

Pike and Shotte. All the cool kids play it. wink It's the new and shiny. You have a pretty good chance to get someone to game with it.

I like the look of Victory Without Quarter. Easy to understand.

Pictor's Warmaster ECW variant looks like a strong contender as well.

Gush's rules are WRG by any other name. You will love them or hate them. Check out WRG Ancients. Similar in game mechanics so you will have an idea of what Gush's rules will be like and make an informed decision from there.

Zippee08 Nov 2013 11:14 a.m. PST

Baroque for me – Impetus variant

Only basic free version available at the moment but full fat version due for release very soon.

DukeWacoan Supporting Member of TMP Fezian08 Nov 2013 2:57 p.m. PST

Carnage & Glory II ECW is really good. I'm running Auldearn game this weekend with them.

Sir Calidore10 Nov 2013 9:33 a.m. PST

I am still with 1644. It's nice to have the old edition without the photos (although I have that too), so you can concentrate on studying the rules.

I am revolving a few minor adaptations but they are generally clear and sufficiently sophisticated without exorbitant dice-rolling.

artslave11 Nov 2013 10:08 a.m. PST

No matter what rule set you use, I can strongly recommend that you mount up figures with a magnet system. I have a large collection of 25s, and it was a big chore to base them all on metal and make magnetic movement stands, but it was the right call for me. I can use the same figs for skirmish as well as big battles. It also allows changes in unit composition as the war goes on. I have run more skirmish type games than big battles. Very nice to know I will NEVER have to re-base.

BombAlleySAM18 Nov 2013 7:14 a.m. PST

Timmo Uk
Any chance of sharing your Gush modifications with me? I own both rules and lists by Gush and want to get my club mateys into using them.

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