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"Zombie rules for 28mm cooperative play" Topic


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SidtheSingh28 Oct 2013 2:36 p.m. PST

I am looking for a set of rules for playing a Zombie survival game with miniatures. I am planning to use 28mm figures from Wargames Factory and Hassle free, so the idea is to have rules that allow the use of both "trained military" types and hardened survivors.

I would like rules that allow cooperative play so that the zombies are randomly controlled by the game system. Of course, if that is not possible, I imagine it can't be that hard to create a zombie movement and attack system for any game.

Thanks!

Earther28 Oct 2013 2:39 p.m. PST

Total:ARSE from Akula's blog – they'd be perfect and they're free!

akulasrules.blogspot.co.uk

gameorpaint28 Oct 2013 2:47 p.m. PST

All Thing Zombie is built around "game controlled" zombies. The base game is about "survivors", but the only difference for military would be the kit you give them and their rep (and Meet and Greet resolution: Army isn't very likely to want to disarm Army). It's designed for a small number of figures per players, could certainly be 1 figure per player.

AmbushZ also has rules for "game controlled" zombies, focus is more on military and squads, but has enough info for survivor groups.

45thdiv28 Oct 2013 2:53 p.m. PST

AmbushZ is my choice. It has rules for survivor units or police or military. While it does need someone to run the zombies it is a lot of fun. The zombies have specific actions they can, and can not do so it is not too hard to have everyone run the zombies. Actually kind of fun that way.

Pizzagrenadier28 Oct 2013 2:55 p.m. PST

No More Room in Hell is a system designed to do exactly what you are looking for. Play can be cooperative or competitive, but the zombies are game controlled. The system contains rules for developing survivors of various kinds, a campaign system, zombie behavior and characteristics, a bunch of scenarios, and lots of other stuff besides to do a completed zombie apocalypse.

colgar628 Oct 2013 2:57 p.m. PST

If you don't already know about it then you could look around the Board of the Living Lead: link

You'll get plenty of advice there!

Hugh

freewargamesrules28 Oct 2013 2:59 p.m. PST

I second Total: ARSE

SidtheSingh28 Oct 2013 3:03 p.m. PST

Thanks for the heads up Ivan. A point of note. A google search of "No more room in hell" brings you to a video game about zombie horror. Just so you know.

Thanks for the other recommendations, folks!

So, I've gotten Total AR:SE. Cheap and easy!

The review for both NMRIH and AmbushZ seem pretty good. Pretty cheap too in PDF form. Guess I'll try out both.

Thanks!

Cyclops28 Oct 2013 3:31 p.m. PST

AmbushZ is excellent but uses fireteams of 4-6 and not individuals as the basic unit.

Leadjunky28 Oct 2013 7:13 p.m. PST

No More Room in Hell is Iron Ivan Games
link

Spendlove28 Oct 2013 11:11 p.m. PST

I wiould still recommend All Things Zombie by Two Hour Wargames. Full co-op play, solo play, campaign play. The whole works.

XRaysVision29 Oct 2013 5:26 a.m. PST

I too have a ton of Wargames Factory Z's and I just bought the male and female survivors. I picked up a bunch of unboxed female Zs at The Siege of Augusta last year. I was impressed with the quality of Wargames Factory miniatures. They are a lot better than the box art would indicate (they *really* need better box art). Based on they quality of frames I got in Augusta I've since bought their WWII miniatures (less fiddly bits than Bolt Action) too.

I'll put my plug in for All Things Zombie as well. I have played this at Millennium a couple of times GM'ed by the author.

I highly recommend this game. It will support as large, or small a game as you would like to play. The mechanics, once grasped (the reaction system is different than standard I go-you go rules), are simple and intuitive. The reaction system and the way the game rules controll the Zs makes for a high tension, exciting game in which the players are not at all sure of survival. The rules are also true to Zombie canon. That is to say, they move and behave the way you expect them to. There is huge replay value in these rules whether you are playing solo or in a cooperative group. By the way, you don't *have* to play cooperatively. You can play against an opponent--a competition for survival, if you will--in a Z filled environment.

It's also well supported by the author and has a large following so questions are easily resolved.

To put icing on the cake, there is a free version of the core mechanics free for download on the Two Hour Warganes website called Chain Reaction 3. You can find it here: link

When you decide to buy the ATZ rules proper, you can buy just the PDF or a hard copy. If you buy the hard copy, you get the PDF too. Sweet.

Good luck on your project. Zombie games and ATZ in particular are tones of fun.

Deathwing29 Oct 2013 7:55 a.m. PST

Damn, those Akula rule are pretty tight.

richarDISNEY29 Oct 2013 8:06 a.m. PST

Another vote for No More Room In Hell for a GM-less game. Really fun and loads of different types of zombies. Think Left 4 Dead…

If you have a player who wants to run zombies, Ambush Z is my go to choice. Also lots of different types of Zeds, but more of a tactical feel.
beer

Ed the Two Hour Wargames guy29 Oct 2013 9:12 a.m. PST

All Things Zombie is not a zombie game. It's a game that puts player's in a tough situation that also has zombies. It's a survival story, full blown campaign, where you only control yourself. It's a people game, as the majority of humans get killed by gunfire.

Just like the Walking Dead story, ATZ isn't about zombies, it's about the survivors. The campaign system is easy book keeping that generates your next adventure forming one long story. It's great for developing your characters and watch them get better as they gain experience.

ATZ's been around for six years, since winning the Origins Award for Best Miniatures Game in 2006 and Final Fade Out is the last version.

link

Want some Bat Reps? There's tons of them on the internet, IMHO, here's the best site for more info.

link

And to get the feel of the Reaction System try this for free.

link

BTW – ATZ can be played solo and cooperatively with all the players on the same side. No GM needed as the zombies are controlled by the game mechanics although there is a bit of fun when you have to roll for the zombies in melee against your friends.

XRaysVision29 Oct 2013 9:21 a.m. PST

Upon the strong (and frequent) recomendation of my daughter, I've begun watching The Walking Dead series. So far, I've gotten throught he first season and am now well into the second.

I have to say that when I first started watching, I thought, "Damn, this feels just like playing All Things Zombie."

We need somebody to make Not-Rick, Not-Lori, Not-Glen, Not-Daryl, etc. 28mm miniatures.

colgar629 Oct 2013 10:08 a.m. PST

We need somebody to make Not-Rick, Not-Lori, Not-Glen, Not-Daryl, etc. 28mm miniatures.

That would be Studio Miniatures: studiominiatures.com/shop/survivors.html

Ed the Two Hour Wargames guy29 Oct 2013 11:38 a.m. PST

Just saw this review posted on the THW Forum.

link

XRaysVision29 Oct 2013 5:19 p.m. PST

Yep. I found that too. Based on that review I got the ATZ:FFO tghis afternoon.

BigNickR30 Oct 2013 8:18 a.m. PST

I've been toying with taking the ZOMBICIDE board game and replacing "Zones" of movement with 4" increments of linear movement… But it means adding LOS rules and accounting for terrain features.

It's a back burner project.

XRaysVision30 Oct 2013 9:36 a.m. PST

Going the other way, ATZ has been done in a board game (I have pleyed it and it's fun): link

SidtheSingh01 Nov 2013 10:01 p.m. PST

Ordered AZT and No Room in Hell. Also got Red OP 5 for free with the halloween deal on Wargame Vault. Will see which works for me.

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