"Carnage and Glory Games at Fall In 2013" Topic
16 Posts
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47Ronin | 24 Sep 2013 3:32 p.m. PST |
Here is a brief listing of the Carnage and Glory games scheduled for Fall In in November: F-274 Hobkirk's Hill Fri. 11am--4 hrs./6 players
F-282 The Austrian Advance, August 1813 Fri. Noon--4 hrs./6 players F-273 Foraging Action Outside Yorktown Fri. 5pm--5 hrs./8 players F-280 Prelude to Kolin, June 18, 1757 Fri. 6pm-4 hrs./6 players F-224 Carnage and Glory: The Hill 1775 Fri. 6pm--2 hrs./8 players F-271 The Russian Advance, August 1813 Fri. 6pm--4 hrs./6 players F-275 Battle of Novi--Austrian Attack Fri. 7pm--5 hrs./6 players F-225 Carnage and Glory: The Hill 1775 Fri. 8pm--2 hrs./8 players S-281 Naseby, June 14, 1645 Sat. 9am--5 hrs./8 players S-283 Kelly's Run, Nov. 1863 Sat. 9am--5 hrs./6 players S-272 The Prussian Advance, August 1813 Sat. 10am--4 hrs./6 players S-276 Battle of Novi--Russian Attack Sat. 10am--5 hrs./6 players S-279 Road to Leipzig 1813 Sat. 5pm--6 hrs./8 players S-278 They Ran Like Hares--Corinth 1862 Sat. 6pm--4 hrs./6 players S-277 Battle of Novi--Russian Attack Sat. 6pm--5 hrs./6 players For further details, please go to fall-in.org/. Hope to see you there. |
CaptainKGL | 24 Sep 2013 3:44 p.m. PST |
Thanks. Glad too see a good number to select from |
45thdiv | 24 Sep 2013 6:04 p.m. PST |
Hope this is not a silly question, but I have wanted to try the rules out. Are any of these good for beginners? Thanks. Matthew |
CaptainKGL | 25 Sep 2013 3:27 a.m. PST |
Matthew It is a great system for all levels. If you like to focus more on tactics vs random roll of the dice its fantastic. I enjoy how it factors in morale, weather(which can be set to change during the game), ammo use, troop quality, terrain, etc. It really teaches you how to be a tactician because mistakes cant be corrected by a dice roll. It is also great for solo gaming being that it is a computer program. Nothing wrong with dice based rules but they cant add the realism that C&G provides in my opinion. Nigel has a site where you can buy a set of rules for the era you might like.
carnageandgloryii.com Hope this helps. Adam |
47Ronin | 25 Sep 2013 2:26 p.m. PST |
Not a silly question at all, Matthew. It's one that has been asked before. As Adam said, the rules are very easy to pick up. I suggest you look at all the descriptions of the C&G games in the Fall In Event list and pre-register for one or two that best fit your convention schedule. I see from your other TMP comments that you have an interest in the American Revolution. All the C&G AWI games are "beginner friendly." (The two "Hill 1775" games are designed for new players in particular.) In my opinion, the AWI events are a good place to start because the games are smaller and, as a general rule, have fewer cavalry and artillery units in them. Once you learn how infantry works in the rules, you can easily move up to larger games in different periods. The two ACW games should also provide you with a good introduction to the rules. Most, if not all, of the Carnage and Glory games should be in the same room at the convention, so you can watch the different systems in action. Check the program when you get there for details. Hope to see you there. |
Dave Gamer | 03 Oct 2013 12:13 p.m. PST |
I've always had pretty good games of Carnage & Glory as a player. As a player all you have to do is move your units and tell the GM if you need to change formation, charge, or who you're shooting at. The GM then types (or mouse clicks) that into the computer and tells you the results. No rules to read or dice to roll or quick reference charts littering the table. |
Inkbiz | 03 Oct 2013 2:34 p.m. PST |
Always have been a fan of the rules, easy to pick up, easier to run, and the final reports add a flavor of realism most paper games can't. Any C&G plans for iPad/iPhone applications? ;) Cheers, Bob |
Lord Ashram | 03 Oct 2013 6:57 p.m. PST |
Hey guys! Okay, have had good luck with the C and G games in the past in that they offer lovely eye candy and good fun. Can I ask if there are any few games in particular that someone who loves a lot of toy soldiers on a good looking table at once might enjoy? Thanks in advance for any advice/guidance!:) |
47Ronin | 05 Oct 2013 1:45 p.m. PST |
Lord Ashram, Let me suggest the "Kelly's Run" ACW 1863 game, since I see from your profile that you like ACW games. All the Nap. games will also look great. Don't be surprised if they are some of the best looking games at the convention. Almost all of the games (and GMs) have won awards in the past. It really depends on what fits your schedule. Hope to see you there. |
JohnBSnead | 07 Oct 2013 6:54 p.m. PST |
LA – Would suggest any of the Napoleonic scenarios, but that is only because I will be running two of them! All of our scenarios should be good, but some will have a higher troop density than others. John |
47Ronin | 07 Oct 2013 7:47 p.m. PST |
+1 to what John said. He's too modest to mention it, but John is one of those award winning GMs that I talked about earlier. BTW, on line pre-registration for Fall In is now open. Hope to see you there. |
Lord Ashram | 08 Oct 2013 2:20 p.m. PST |
Hey guys! Will definitely sign up
Having some troubles with my online sign up so I'll email
Hopefully will still be a slot open!:( |
LordAshram | 09 Oct 2013 7:55 a.m. PST |
Okay, signed up for the Road to Leipzig 1813 – should be fun!:) See you all there! |
47Ronin | 25 Oct 2013 1:53 p.m. PST |
Just a reminder that today is the last day for on line pre-registration for Fall In. There are still several slots open in the Carnage and Glory games. Hope to see you there. |
Maxshadow | 25 Oct 2013 5:03 p.m. PST |
If I wanted to use C&G for a campaign can it allow for either subcommander experience or personality |
47Ronin | 27 Oct 2013 9:42 a.m. PST |
Maxshadow, I'll try to give you a quick and dirty answer to your question. Smarter people may provide a more detailed response. Yes, if you use C&G in connection with a campaign, you can adjust officer ratings, including subcommanders. Based on my limited experience with the system, I know that if you save the results at the end of a battle, the computer will adjust things like unit strength, experience and morale to reflect the results of that battle. I think you can also go back into the system to change officer ratings from battle to battle. Finally, you can also change the orders issued at the start of a battle (from attack to support or defend) which will also impact officer and unit performance. I'd tell you to stop by one of the many C&G games at Fall In to see for yourself (there is a series of linked games based on the Leipzig campaign at the convention), but I see that you are from "Down Under" so I presume you can't make the convention. Instead, you might want to go to the C&G web page or discussion group. You can get a better, more detailed answer there. Good luck and enjoy your games. |
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