Tango01 ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 23 Sep 2013 10:04 p.m. PST |
Anyone had tried to wargame this?
"After repulsing Soult's counter-offensive through the Pyrenees at Sorauren, Wellington returned to his plan of capturing the well-fortified town and port of San Sebastián before making any attempt to cross the border into France. Overlooked to the north by Monte Urgull and the Castle of La Mota, San Sebastián stood across a narrow isthmus with its approach from the south protected by a formidably-strong fortification known as the Hornwork. In 1813, it was possible at low tide to reach the eastern face of the town's walls by foot, and it was from this direction that an unsuccessful assault had been made on 25th July. Over the following month, the town's defences had been reinforced by the construction of a thick, high stone wall behind the repaired breach. Despite everything, it was decided that the second assault would be made against the same point, albeit only after better artillery preparation
" See here link Amicalement Armand |
21eRegt | 24 Sep 2013 7:43 a.m. PST |
I might consider an siege assault for a convention game where the players are all the assaulters, but otherwise I think it would be too passive for the defenders. So while some of these events and the attendant heroics make for good reading, I'm not sure they would make a good game. |
arthur1815 | 24 Sep 2013 9:20 a.m. PST |
The defenders have to repel the assualt, or they face having to surrender at discretion
An assault in which the players took on the roles of various members of the storming party, with differing personal objectives – beyond survive, of course! – could be an interesting competitive game. More a skirmish with RPG elements than a battle game. |
Tango01 ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 24 Sep 2013 11:00 a.m. PST |
Glad you like the idea my friend!. Amicalement Armand |
EMPEROR TOAD | 24 Sep 2013 4:27 p.m. PST |
Went there last month. Popped over the border, from bidart. It was very green, |
Edwulf | 24 Sep 2013 4:44 p.m. PST |
I always thought seiges or stormings make for better skirmish scenarios than battles. |
Tango01 ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 24 Sep 2013 11:15 p.m. PST |
One of the best sea food of Spain there!. Amicalement Armand |
La Fleche | 24 Sep 2013 11:31 p.m. PST |
I always thought seiges or stormings make for better skirmish scenarios than battles. It pays to keep in mind that of the entire duration of sieges only a small amount of the total time is spent in combat/ assaults. Personally I think of the idea of siege gaming being more akin to split-level campaigns with the emphasis being on logistics and siegecraft at the strategic level for the majority of a game and fighting at the tactical level only towards the conclusion, sniping and forays excepted. |
Pictors Studio | 25 Sep 2013 7:33 p.m. PST |
I was in San Sebastion for a few days two years ago. Great town. I went up both hills on either side of the harbor and then walked up Oriamendi to see that battlefield. Not that there was really anything to see. |
Tango01 ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 25 Sep 2013 10:59 p.m. PST |
Saying that my friend, you miss
the San Sebastian girls!! (smile). Amicalement Armand |