Help support TMP


"Day of the Zulu Part one, Battle of Isandlwana" Topic


6 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Remember that you can Stifle members so that you don't have to read their posts.

For more information, see the TMP FAQ.


Back to the 19th Century Battle Reports Message Board


Areas of Interest

19th Century

Featured Hobby News Article


Featured Link


Featured Ruleset

One-Hour Skirmish Wargames


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Blue Moon's Romanian Civilians, Part One

We begin a look at Blue Moon's Romanian Civilians, as painted for us by PhilGreg Painters.


1,327 hits since 12 Aug 2013
©1994-2024 Bill Armintrout
Comments or corrections?

ackostokie112 Aug 2013 2:49 p.m. PST

Hi, Yesterday I organised a full day of colonial fighting for my wargaming friends. We played Isandlwana in the morning and Rorkes Drift in the afternoon.

You can see a report on the morning action here link

I will post the account of Rorke Drift in the next few days

Thanks Phil.

John Leahy Sponsoring Member of TMP12 Aug 2013 4:03 p.m. PST

Hi, interesting game. Home rules? Do you think the ammo rules unbalanced the game at all? How long did the game run?

Thanks,

John

dglennjr12 Aug 2013 6:59 p.m. PST

Hello. I'm interested in your home rules too, especially the use of the ammo containers and ammo resupply.

Let me know. Thanks.

David G.
dglennjr@yahoo.com
gamerarchitect.blogspot.com

ackostokie113 Aug 2013 2:14 a.m. PST

Hi, Im going to run through the game again a few times in the next couple of weeks to tweak some of the rules.
The ammo rule even though, like I said in the report, the Quartermaster didnt give much ammo out, it could be adjusted to so he is more generous. But it gave the effect I wanted to give the Zulus a chance of coming into contact with the British. I had an additional rule about jamming but due to the British running out of ammo anyway, I decided not to use it.

The game ran for about three and half hours and I estimated
we would have finished it properly in another hour.

When I have finished tweaking it, I will put the rules on my blog for anybody who is interested to see.

The ammunition rule idea came from Chris Ferre rules on Isandlwana, but I dont like record keeping on rosters, and wanted something more visual. Each unit has a box with their name on it. They start with their max number of bullets.

British Infantry 8 max 4 min
Mounted Troops 6 max 3 min
N.N.C 3 max 1 min

they lose 1 bullet everytime they fire (they can fire twice in a turn). When they reach their mínimum, they may send a runner to fetch more ammo.

If the runner is contacted by Zulus he is automatically killed and the unit must send another runner.

when the runners reach the ammo wagon they line up in order and at the end of the turn throw to receive ammo or not

N.N.C tropos and Durnfords troops if their supply wagon hasnt turned up.

1-4 no ammo, get to the back of the line.
5-6 Receive ammo

British troops

1-3 no ammo (problem trying to unscrew the ammo boxes open)
4-6 Receive Ammo

I am going to alter the chances more favourably on this rule.

when the runner reaches the parent unit throw 1D6 to see how many bullets the unit receive, it may only receive upto its max.

Units that have no ammo left throw 1D6 if they want to fire
1-3 fire at half capacity . Throw again if firing again.
4-6 no more firing until replenished.

Thanks Phil

WarWizard13 Aug 2013 6:31 a.m. PST

Nice, Is that 15mm? Can you get some close up shots next time? I like the idea of the visual ammo counters also. Not sure what you are using for those, but if you go to a gun store, you can get a box of empty brass rifle cartridges to use for counters.

ackostokie113 Aug 2013 10:03 a.m. PST

Yep its 15mm, sorry about no close ups but I was pretty busy playing/umpiring the game as well.

In the next report on Rorkes Drift there is a few close ups for you.

I used rawl or Wall plugs not sure what you call them in the USA, they are very cheap to get hold of. Theres not many gun stores (if any) here in Spain and Britain but one of the players said he could get hold of some.

Phil

Sorry - only verified members can post on the forums.