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"Descent 2nd ed. campaign games part 3" Topic


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239 hits since 22 Jun 2013
©1994-2014 Bill Armintrout
Comments or corrections?

Anatoli22 Jun 2013 3:53 a.m. PST

Only after having played the this next scenario (the 4th Act I scenario) did I as the game master notice my mistake, perhaps an easy mistake to make but sloppy nonetheless. The campaign has 1 Prologue, 5 Act I scenarios, 2 Interlude scenarios and 5 Act II scenarios that end with a Finale.

Looking at the scenario reference sheet, and reading the campaign book I missed that you are only supposed to play:

Prologue
3x Act I scenarios
Interlude
3x Act II scenarios
Finale

I guess this is to increase the replay value beyond having the victories of Act I determine which scenarios are played in Act II. With 4 scenarios played, it looks like we are going to make it an "epic length" and actually play through all the scenarios of Act I and Act II. The guys seem to be happy with this solution, and we get to try out all the scenarios (well almost all, the Interlude which acts as the act break is still decided by the side which won most scenarios of Act I).

Anyway, scenario 4 of Act I was "The masquerade ball". Again played with the same cast of players and characters as the "Cardinal's plight". That is:

(Player name, character, skills)
Andreas "Widow Tarha": Rune Mastery, Exploding Rune
Fredric "Avric Albright": Time of Need
David "Tomble Burrowell": Dirty tricks, Sneaky
Johan "Grisban the thirsty": Counter attack, Brute
Alexander "Overlord": Dark Resilience, Explosive Runes

link


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