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"New Mercenary Mech For Critical Mass Games [JBR]" Topic


18 Posts

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1,340 hits since 6 May 2013
©1994-2026 Bill Armintrout
Comments or corrections?

John Bear Ross07 May 2013 9:05 p.m. PST

I've been doing this for the last few weeks. It's turning out very nicely, in my biased opinion.

Here's part One.

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Best,
JBR

John Bear Ross07 May 2013 9:06 p.m. PST

Part Deux.

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Best,
JBR

John Bear Ross07 May 2013 9:07 p.m. PST

And Part, the third: Chopsaw!

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Best,
JBR

John Bear Ross07 May 2013 9:07 p.m. PST

Part IV: A New Chopsaw, Torso, Weapons, and Jetpack.

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Best,
JBR

McWong7307 May 2013 9:39 p.m. PST

I rather like those chest weapons

War Monkey07 May 2013 9:42 p.m. PST

Looking nice

earthad08 May 2013 12:38 a.m. PST

love it 8)

Kev134008 May 2013 2:48 a.m. PST

Interesting ….. I could be in for a few of these for sure!

Cheers,

Kev

Personal logo MrHarold Sponsoring Member of TMP08 May 2013 5:40 a.m. PST

Looking awesome! Love the jetpack… there isn't enough mechs with jump packs around here!

wminsing08 May 2013 5:49 a.m. PST

Wow, that looks really cool! Love mecha. :)

-Will

Rebel Minis08 May 2013 9:53 a.m. PST

As Always, Great Stuff!

JRacel08 May 2013 3:26 p.m. PST

Very nice looking work, but it's JBR, so I'm not sure anything else is possible.

Stoss5508 May 2013 5:50 p.m. PST

am i the only one that thinks close combat weapons on walkers is silly?

i'd rather see something like claymore mines attached to the sides/front/back to keep infantry off, and the regular anti-armor weapons would be used against tanks and such. i dont see the appeal of giving them big clunky swords or buzzsaws. but that's just me. i'd rather put on two of those autocannons with the drum magazine.

regardless, it is a very cool mech, and i'd love to get a few. i'll just be loading it up with more firepower

John Bear Ross08 May 2013 6:45 p.m. PST

Stoss55,

This mech, and the Critical Mass Games system of other mechs (and their parts that will be compatible with it), will give you the ability to outfit it as you wish.

Dual weapons, heavy missile packs, and close-in suppressive weapons.

Folks that want close combat mechs, or a mixture of both, will be equally buried in options.

I think you're going to be happy with the possibilities.

Best,
JBR

John Bear Ross08 May 2013 9:55 p.m. PST

As a matter of fact, forgive the double post, but here's a compilation of what we've got so far, and the potential therein.

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More here… link

Best,
JBR

John Bear Ross15 May 2013 7:22 p.m. PST

Need Fire Support?

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More at the blog link.

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My thanks to Charles Oines for the awesome plasma cannon barrels.

Best,
JBR

Lion in the Stars15 May 2013 8:35 p.m. PST

If you don't like close combat weapons on vehicles, they're called engineering tools.

Ever seen a backhoe with the rubble claw at work? What do you think a jackhammer would do to a tank's armor? What about logging skidders or loaders?

Heck, there are a couple logging machines that have an arm grab the tree, a second arm cuts it down, and takes all the limbs off of the trunk right there, while the machine moves forward onto the limbs and it puts the limbed log onto a trailer behind the machine.

John Bear Ross24 May 2013 1:57 a.m. PST

Right, so, here's a new Power Hammer I whipped up. It's based on the Stanley FUBAR, a demolition hammer I have in my own toolbox.

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Not to worry, though, things are all close-combat. Here's a shot of the reworked laser cannons, subject to client approval.

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Enjoy!

Best,
JBR

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