
"This Very Ground" Topic
7 Posts
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manchesterreg | 10 Mar 2013 7:42 a.m. PST |
I am wondering if anyone have any 'house' rules or extras for these rules? I do like them over M&T, not saying their is anything wrong with M&T,i just prefer these :) So if anyone does have anything to add to them, i would be interested. Regards |
redmist1122 | 10 Mar 2013 11:35 a.m. PST |
What version do you have of TVG? The newest one has optional way to resolve combat, and a lot of additions. I've been playing them now for 6 years, never had to make up any "house rules". P. |
manchesterreg | 10 Mar 2013 11:51 a.m. PST |
Ive the latest, just wondering if anyone 'has' made any house rules, im not saying i want too, just interested in others who play TVG |
Dale Hurtt | 10 Mar 2013 12:19 p.m. PST |
Do you have the artillery, cavalry, and boat supplement? If not, I believe you can get that from the Iron Ivan forum on Yahoo. |
saltflats1929 | 10 Mar 2013 8:54 p.m. PST |
I added random card activation and simplified them a bit to handle larger battles (and for AWI). |
Dale Hurtt | 10 Mar 2013 10:19 p.m. PST |
Random card activations
That is the one thing I really liked about TVG, was the ability, during your activation to activate one of your units or force your opponent to activate one of his. I supposed you could, on the draw of your side's card, simply give the choice to the player as to which side would activate a unit. That randomness might add a little more interest. Dale |
Tango01  | 19 Jun 2021 4:17 p.m. PST |
Victory or Death! link Armand
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