Kaoschallenged | 28 Feb 2013 7:45 p.m. PST |
Thought I would post some Dirtside links and resources for those who would be interested in some House Rules and Errata. Some of them you may already know about. Feel free to add to the list. Robert Andy Cowell's Dirtside II Page cowell.org/~andy/min/ds2
The Warbard Dirtside II House Rules link Dirtside II for WWII by Mike Elliott ifelix.co.uk/art26.html Alien House Rules for Dirtside II (Ver 1.1) PDF link House Rules rebol.it/Valley/Dirtside
DS2 Quick Draw. Utility for drawing Chits in Dirtside 2. This can be useful if you want to speed up the game. Provide that you have access to a PC near the gaming table or a laptop. This app is VERY small and should be able to run with older PC. link
Mecha: King of the Battlefield. Optional Combat Walker Rules for GZG's Dirtside II. link
Iceburg's Dirtside 2 House rules link
Dirtside II Reocities link
DIRTSIDE II – House rules link
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Kaoschallenged | 28 Feb 2013 7:46 p.m. PST |
The Daleks in DIRTSIDE II link |
earthad | 28 Feb 2013 8:56 p.m. PST |
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Covert Walrus | 28 Feb 2013 11:26 p.m. PST |
That fifth link in the list from Kaoschallenged is a very comprehensive and well-thought-out collection that I have used frequently myself. |
Steve W | 01 Mar 2013 5:00 a.m. PST |
i remember years ago a DSIII was being proposed, does anyone know if anything is ever going to happen with this. I think one of the proposed changes was doing away with chits and altering the design rules, but its so long ago now I can remember |
Thylacine DF | 01 Mar 2013 5:59 a.m. PST |
G'Day I can,t say with any certainy but GZG now concentrates on minatures. Cheers Derek |
javelin98 | 01 Mar 2013 9:06 a.m. PST |
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Kaoschallenged | 01 Mar 2013 5:46 p.m. PST |
Centurion to Dirtside II Conversion Notes or How to Take Over a Galaxy on 4mil Credits a Day Version 1.3 link WITH LASER AND CHAINSAW FOR EMPIRE OR ANARCHY link
The J-8 Shop Dirtside:2300 : Adaptation of the Dirtside II sci-fi miniatures rules to the 2300AD universe link Dirtside II complete link
Jannekes Combat Systems House rules for guided missiles systems. link Vehicles Designs link link DIRTSIDE 2 RANDOM EVENTS CHART link
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Wellspring | 01 Mar 2013 7:38 p.m. PST |
A re-written, re-released Dirtside, Full Thrust, and Stargrunt has been bandied about for the past twelve years at least. I'm thinking if it happens at all, don't hold your breath waiting for it. The system that needs the most comprehensive re-write is Full Thrust, simply because the later supplements did so much to revise it. Dirtside is pretty self-contained and apart from house rules has stood the test of time. Also this is pseudo-official: link |
Thylacine DF | 02 Mar 2013 5:06 p.m. PST |
G'Day Without turning trying to turn this into a 'new editions' debate it's worth pointing out that all three rules sets do hold up well. There's room for a few tweaks here and there but hardly the need for a completely new rewritten edition. Even Full Thrust with all it's revisions via the fleet books required a simple consolidation. Full Thrust, More Thrust, Fleet Book's 1 & 2 into a single PDF. Something Beth did a number of year's ago, but of course this was just for personal use which is why you won't find it posted anywhere. Cheers Derek |
Kaoschallenged | 02 Mar 2013 6:46 p.m. PST |
I have to agree they seems to have stood the test of time and alot of the house rules and new vehicles, and compatible new campaigns, Ect has kept it fresh. Robert |
Covert Walrus | 02 Mar 2013 8:41 p.m. PST |
Some people were working with Jon on a revised DS3 rules system; It's out there in a few hands, but form what I hear, the improvements in the playability and so forth ( Close Assault is a lot less cluttered I understand) the new design system has became somewhat . . . Daunting to those with limited math skills. Mostly due to being able to tweak the armour levels on different facings of a vehicle, and including new locomotion types such as pedipods. I'm sure there will be people willing to put their hands up on this . . . :) |
Kaoschallenged | 03 Mar 2013 12:34 p.m. PST |
Some Dirtside 2 house rules from way back. by Sologamer link |
Kaoschallenged | 03 Mar 2013 7:31 p.m. PST |
Stats for almost the entire Brigade Models range. link |
Kaoschallenged | 04 Mar 2013 12:05 p.m. PST |
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Covert Walrus | 04 Mar 2013 2:46 p.m. PST |
Kaoschallenged, I like those ideas! The heavy PA and Jump Troops especially, as they look like they do what's needed without being over/under powered or costed. |
thedrake | 05 Mar 2013 5:06 p.m. PST |
I have hard copies of a few things for DS2 in my rulebook from some defunct websites.Will have to scan and upload for folks to grab. |
(Jake Collins of NZ 2) | 08 Mar 2013 12:55 p.m. PST |
And, of course, not forgetting Ken Pick's suggested rules modifications so you can do the Traveller universe with DS2: link Here is a battle from a wee while ago using the modifications: link |
KJdidit | 10 Mar 2013 2:31 p.m. PST |
I created a SST (book) variant for DSII a while back; hosted at Andy Cowell's site: link |
Kaoschallenged | 28 Mar 2013 6:04 p.m. PST |
Thanks guys! Keep adding if you can . Robert |
Kaoschallenged | 28 Mar 2013 6:50 p.m. PST |
You are most welcome Covert Walrus. Glad to be of service . Robert |