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"List of Titles used for rules, Please add yours..Long" Topic

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18th Century
American Civil War
19th Century
World War One

9,429 hits since 22 Sep 2004
©1994-2019 Bill Armintrout
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RudyNelson28 Jan 2006 8:35 a.m. PST

Jim, The author of those rules has been showing up at the Historicon and other East shows. You might check there dealer listing for contact info.

Nurglitch03 Feb 2006 5:56 a.m. PST

I'm calling my most recent design "Toe to TOW" – it's a skirmish game for individual-level to platoon-level combat.

Bravo Six28 Feb 2006 8:25 p.m. PST

Working on a lite set right now for house use and beyond possibly, called "Hard Six" – Generic Quick Play Skirmish (Multi-Period). It's the working title anyway.


Mocaiv02 Mar 2006 5:39 a.m. PST

No Quarter (Fantasy, 2002)

No Limits (Sci-Fi, 2005)

lanioheck12 Mar 2006 3:57 a.m. PST

Just to say I have favourite name but the rules never saw the light of day was a set based on GW's Necromunda called ' A bodge too far ' for WWII.

Sane Max16 Mar 2006 7:51 a.m. PST

Lucy's Rules – Ancients for small children


Go0gleplex19 Mar 2006 9:56 p.m. PST

Argosy Command- simple generic space fleet miniatures rules

Wardogs!- multi-genre mecha/ armor miniatures combat rules.

Mobius21 Mar 2006 9:46 p.m. PST

I'm converting my sci-fi space rules to PDF format. Used to be commercial now will be free.

The old name: Space War Campaign game
The new name: Fate or Destiny

ge2003bill21 Mar 2006 11:45 p.m. PST

Wargamers Guide To The English Civil War, 2nd. edition.
An alternative to the popular contemporary systems that has stood the test of time for nearly thirty years. Easy and fun rules. Available.
Drums of War Along The Mohawk (F&I Wars}
Now available again by photocopy in limited quantities.
Skirmish and multi-brigade level game with tons of information and commentary. Easy and fun rules. These too have stood the test of time over nearly twenty years
There is a working spin-off of Drums for Europe of the 1740s-1763, The War of the Austrian Succession but primarily the Seven Years' War.
I might self-publish it in 2006.
I have just about settled on a title.
It is a multi-brigade game meaning several brigades per side for 15mm-40mms in 1, 2, 3 or 4 ranks using small, medium and large sized units. Your choice. Flexible.
Easy and fun with a ton of background information.
The author.
Bill Protz
Inquiries are welcome.

Resinman24 Mar 2006 3:35 p.m. PST

Galactic Warlords; changed
War-Torn Universe; None have made it to publication. Quick start rules were sent all over the US. 300 + copies, No feedback.

skyflash40010 May 2006 10:23 a.m. PST

I'm calling my series of rules 'for the'
For the King, For the Empire, For the Glory, etc.

battlethunder12 May 2006 7:07 a.m. PST

Well if this is a list then better add mine, all being used by current rules from

Vietnam – "From the delta to the DMZ"
RCW – "Cold before the dawn"
Colonial – "Under a blazing sun"
Pony Wars – "Dogsoldiers"

I think the basic point to be gleaned from this thread is that it is getting to the stage where wargamers are running out of rule titles. This is going to change things from a nice little hobby, to the situation already occuring in the States where people are TM'ing their rules.

vojvoda13 May 2006 10:01 a.m. PST

I have two Raven vs. Ram (ancient naval) From Marius to Caesar, (ancients punic wars).
James Mattes

Bob the Temple Builder13 May 2006 12:48 p.m. PST

My most recent rules are:

Bundock and Bayonet – Colonial rules

SCWaRes – Simple Colonial Wargames Rules (they use squares for movement etc.

Hordes of Natives – DBA/HOTT-style colonial rules

Heroes of Victoria's Empire – More colonial

Redcoats & Natives – Even more colonial

Red Flags and Iron Crosses – WW2 Eastern Front

Common themes in the most recent rules I have written are:
* the use of Kallistra hexagonal terrain.
* a playing card driven movement sequence.
* the importance of a commanders intervention in events on the battlefield.

The rules are easy to learn and produce results in one or two hours (depending upon how many units are being fielded).

jayusafr14 May 2006 2:34 p.m. PST

Astral Conflict (Science Fiction Starships)
Clash of Steel (Fantasy/Science Fiction)
Roar of the Crowd (Gladiator combat)
Raze the Castle! (Board game)


kjbowker19 May 2006 1:51 a.m. PST

Anyone use The name "at the sharp end"? Planning WWII skirmish rules using that name. Thanks.


TheBeast Supporting Member of TMP08 Aug 2006 12:23 p.m. PST

Empire Virtual – Interstellar Campaign
Battle Pass – Simple space ship-or-fighter game

By the way, if I recall, you can't copyright titles, though, of course, you can trademark them. Damn costly, I hear.

Hacksaw09 Aug 2006 2:42 p.m. PST

Follow Me! – realised that I had not posted that, its what Nuoc Mam morphed into late last year. Modern (WWI-on) skirmish.

skyflash40010 Aug 2006 5:51 a.m. PST

I tend to use my own for pre WWI, "For the".

FinalRound10 Aug 2006 6:27 a.m. PST

Final Round
for a WWII skirmish.


Steve Hazuka10 Aug 2006 2:55 p.m. PST

Age of Might and Steel 15mm grand tactical fantasy battles.

underling11 Aug 2006 7:18 a.m. PST

"Gas 'N Guts" – dirt track racing

"Powersled Circuit" (Majestic Twelve Games) – science fiction racing

"Grand Fleets" (Majestic Twelve Games) – Pre WW I, WW I, WW II naval combat

ARES Bestiary (Majestic Twelve Games) – supplement for ARES

Clash of Swords (unpublished) – fantasy skirmish

When Armies Collide (unpublished) – mass fantasy

When Worlds Collide (unpublished) – mass tactical science fiction


Buckeye AKA Darryl05 Apr 2018 2:33 p.m. PST

My own – Our Moccasins Trickled Blood.

Amazing to see how many on this thread are no longer around. Wonder what that might be a reflection of?

donlowry06 Apr 2018 8:17 a.m. PST

"Grand Army" – (with Pete Rice) rules for Napoleonic and ACW games

"Ironclad" -- (with Tom Wham) ACW naval rules

One that I chose the name for but didn't author was "Hardtack" (by Lou Zocchi) ACW rules. Lou never liked that title, btw.

Blutarski06 Apr 2018 12:34 p.m. PST

Age of Sail rules "Steer to Glory" – which title BTW considerably pre-dates the appearance of the similar sounding "Sails of Glory".


Russ Lockwood06 Apr 2018 12:55 p.m. PST


Snappy Nappy (Napoleonic, basic two-stand infantry unit is brigade)

As Per Margin (Brother Aelred's Age of Sail rules)

Wally Simon's Secrets of Wargame Design series (from full rule sets to individual mechanics, each volume has a baker's dozen)

1. Secrets of Wargame Design
2. More Secrets of Wargame Design
3. Solo Secrets of Wargame Design
4. Campaign Secrets of Wargame Design
5. Master Secrets of Wargame Design
6. Skirmish Secrets of Wargame Design
7. WWII Secrets of Wargame Design
8. Naval Secrets of Wargame Design

tsofian Sponsoring Member of TMP29 May 2018 11:01 a.m. PST

The Hive and the Flame-Victorian Science Fiction including giant alien bugs

Wolfhag Supporting Member of TMP30 May 2018 8:16 a.m. PST

Treadheads – WWI to modern vehicle combat
Rivetheads – WWI & WWII ship-ship combat
Particular Set of Skills – Mission oriented Modern Special Ops with emphasis on SIGINT and high tech


Vimy Ridge01 Jun 2018 6:06 a.m. PST

WWI – Great War Spearhead II
WWII – Bolt Action II
Adventure/Modern/Near Future INEPTT II
Dark Ages – Saga (thinking of going to SAGA II

Personal logo etotheipi Sponsoring Member of TMP01 Jun 2018 8:46 a.m. PST

Quick Intermediate Level Skirmish (QILS) – Generic Skirmish
Path of Bones – Medieval Japanese Warfare

NedZed03 Jun 2018 4:55 p.m. PST

I wrote Vive L'Empereur! Napoleonic rules published 1981 by Chaosium.

Michael Korns self-published SUTC in the early '70s (SUTC = Small Unit Tactical Combat) WWII squad level.

Engage and Destroy (tank combat) by Chris Kurzakowski [sic?] published by Chaosium.

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