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"Sedition Wars Impressions" Topic

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Glenn M Inactive Member19 Jan 2013 9:17 a.m. PST

So I got my copy of Sedition Wars, and have begun assembling and painting. These are a few of my impressions of the components so far.

At a glance, the figures look nice, decently detailed (though the detail is a bit softer than I anticipated). As you start looking at them harder the issues arise.

The good guys seem fine for the most part, though the shoulder/elbow join sucks, there is a mold vent you have to clean off and you have to guess the angle of it to get the arms well. Your force will be mostly female, which is fine except there is only one pose, so your regular and two heavy weapons characters are basically the same figure, with different guns and a head variant. The male model is a different pose, and looks nice as well, but it's still one pose.

The Strain are a mess though. The detail is soft making it hard to figure out what is machine and what is organic. Most every one of them is warped or disfigured in some way.
The Hunchback dudes all have wonky feet, so all need heated and flexed into position before they can stand, they are also very front heavy and tip easily, but you need to leave the base bottoms open to accommodate the tracking things, so weighting them will be a challenge.
The regular guys are mostly ok though, if they are warped they are not so bad it is hard to stand.
The Grendler has it's own video showing how to get it together. What the video doesn't say is that the side tentacles have such bad mold lines you basically can't fix them. Mine will be replaces with wire. So he's pretty rough. The Scythe Witch needs her post for her arm removed before you can attach her arm. The mounted a vent on the post in such a way that recovering the post is impossible.
The smaller Quadreped guy is better, his legs mostly fit. The back legs you should take off the pill shaped fitting piece though as it doesn't line up well.
I haven't started the Cthonian yet, but it is not posed like the picture, it's legs are not the same. It's rather big arms have very small mount points though, which is sad, at least this one can be pinned by nearly anyone.

The token sheets I have are offcut, not horribly, but easily noticeable. Better than 1st Edition SDE though. I have heard some peoples tiles are already falling appart, mine are slighty warped, I am not sure how much this will effect gameplay yet though.

If you bought the Biohazard pack, your cards are not the same as the box set, they are both smaller and are a different saturation and such (different printers perhaps) This is a pretty minor nitpick.

The rules, well there we are. The rulebook in nicely laid out, easy to read. And oh so pretty. I have not gotten to play yet, but from what I can see looks to be well written and should be fun. The strain evolutions are a little odd and more limited than they seemed originally, but not too big a deal (Phase 1 cannot evolve into Phase 2. Phase 2 can only evolve into a preset Phase 3. Phase 3 can only evolve to Phase 4 under certain specified circumstances which cannot be done in all games. Phase 5 figures cannot be evolved into at all)

Overall I would have to say I am disappointed at the quality of the game components. However, I feel like a fix to their casting quality could repair all of this. The game itself though it looks like a lot of fun and I am anxious to get a chance to play (fingers crossed for tomorrow) My set was also missing my Resin Kara figure, I emailed CMoN, no response as of yet.

Please throw your opinions down to, I may have had an overall negative view, but that doesn't mean everyone did.

BigNickR19 Jan 2013 9:49 a.m. PST

I'm disappointed in how the plastic takes glue… I was hoping for something model cement would work on, and got something that zapagap takes almost a minute to "grip" on the first figure I tried… Though that could just be a problem localized to the "Resin Kara" figure… I'm starting assembly of the troopers after breakfast, So I'll update then.

Haven't started the strain, doing the vanguard for now… and not sure HOW to glue my "Lights Out" stuff. I eas hoping that the model cement for canopy glass would work, but after seeing the plastics for the "solid" troopers I'm not sure.

The rules book is VERY pretty, with only a few typos and rules ticks I can see, but I'm holding out judgement until I see the rules IN PLAY against another human (always the best way to flesh out ones understanding of a mechanic)

the cardstock items look like they were rushed, and are slightly off center, but not so much so that once punched you really notice. I'd say it was WELL within QC tolerances for an item like this.

the lack of assembly instructions in the box is slightly off-putting, but the fact that every model is pictured MULTIPLE times in the full color rule book is ok enough for me so far. I understand that there is assembly instructions either up already, or VERY SOON at either the CMoN or McVey sites, but that is of little help if you're poking though the box on a lunch break with no internet save what your mobile phone provides.

Detail on the humans is fine, infact in my opinion BETTER than GW's humans. I like the purportions, and the gear is fantastic. The weapons LOOK like something designed for combat ergonomics, as opposed to some other lines offerings.

The scenic bases are very nice, I've already fiddled with them to test how i'm going to weigh them down. The only points that can't be filled are two sockets for plugs to connect them to the little "tracker" circles. The rest of the base is getting a ZD-1 magnet link and spme wood putty.

Going to post a bigger review when i'm done with assembly… Admitedly something that is going to take longer than I had initially expected.

BUT! All that said, I'm very satisfied so far. This is some of the best value for a hundred bux (plus my 50 for the "opticam" goodguys and Calamity Crew) that I've gotten in a long time. Possibly even better than the Zombiecide KS… (though if I'd made the Reaper one I'd have to put THAT one first)

Lion in the Stars19 Jan 2013 10:27 a.m. PST

The update emails that I've been getting say that the Sedition Wars minis are cast in PVC, like the Privateer Press minis.

A bowl of near-boiling water is recommended to get everything to line up, apparently the plastic warped badly during shipping in unheated/uninsulated containers. And no, the staffers are not happy about the warping issue.

Chef Lackey Rich Fezian Inactive Member19 Jan 2013 10:58 a.m. PST

I've had the same emails. Much too busy on commission work to do anything with the models as yet, but mine didn't look too bad from a quick once-over. Couple of breaks from being bashed around in transit, and they'll certainly take some cleanup work, but they are minis, not simple game pawns, so I expected to be doing some work. May revise my opinion when I actually get a chance to paint some, but for now I'm neither thrilled nor disappointed.

The rules look fine – clearly written, easy to understand, lots of illustrations and examples, and it's got both a linked-scenario campaign and a DIY scenario generator for maximum replay value. Not a ton of troop types in the basic game, but we know there are many more coming already, and there's obviously a lot of room for expansion in the future. I think I actually like the relatively limited evolution rules for the Strain. It encourages them to use their nano resources to spread the infection to living models at every opportunity, rather than just killing everyone you can and then reanimating the corpses as scuts. Fluff-wise, that's much more horrifying – they really do want to take you alive so they can make the better stage 2 and 3 forms out of you, which implies they get the improved performance from your still-living mind being rewired to serve their purposes. Nasty.

BigNickR19 Jan 2013 12:34 p.m. PST

I'm curious about this "Sedition Wars: Arms of Sorrow" and whether it will be ANOTHER kickstarted project…

Because based on What I've experienced from THIS one, I'd be ALL OVER it

ajbartman Inactive Member19 Jan 2013 12:50 p.m. PST

Boxed just arrived. Off to open!

Raptoruk369 Supporting Member of TMP19 Jan 2013 3:10 p.m. PST

Got my email saying enroute to you be with you in the UK
sometime this coming Monday.until then………..I am green
with envy :)

Gokiburi19 Jan 2013 3:20 p.m. PST

I haven't started assembling them yet, (I have way too many other unfinished projects to start another right now) but I'm rather pleased with my embarassment of pvc riches.
The casting on my miniatures seems very good, aside from a few nasty sprue removal marks, and some (supposedly) easily fixed warping.
(These guys are really going to need a bath before assembly, judging by how much mould release agent ended up on my hands!)
I also ended up with an extra vanguard reaver body, but that appears to be a normal occurrence.

The rest of the components seem nice enough, although that card size issue is odd. (and that big ol' box doesn't fit on my board game shelf, so I guess it's time to get rid of something)

Zephyr119 Jan 2013 4:06 p.m. PST

My only complaint so far is that I can't stay in the same room with the rulebook for too long. The smell of the ink is really strong. It's going to be banished to the garage to air out…. ;-)

Chef Lackey Rich Fezian Inactive Member19 Jan 2013 6:44 p.m. PST

It'll fade overnight. The "new game smell" is strictly temporary.

Zephyr119 Jan 2013 8:32 p.m. PST

It's already been a week…. :-O


Chef Lackey Rich Fezian Inactive Member19 Jan 2013 10:11 p.m. PST

Odd, my copy was fine after 24 hours out of the box. Stunk of ink before then, though.

moonfleetminis Sponsoring Member of TMP22 Jan 2013 2:55 a.m. PST

Got my despatch number from ups yesterday Mon 21 for delivery tues 22nd, and bang! its here 9.20 am (UK).
For me there is no varying degree of assembly, i just hate assembling miniatures :(
Must admit the "bag-o-bits" is a nightmare for me, have to match bits before assembly.
Anyway, off for a day of trying to super-glue my fingers together !

Dawkins Inactive Member26 Jan 2013 5:43 a.m. PST

There will not be a second kick starter for Arms of Sorrow, mike mcvey said he didn't want to alienate game stores.

This was back at GenCon so things may have changed but hope he stays true to his word.

Overall I am pleased with the miniatures. They are better than most of the minis out there but not as good as some of the bigger named companies.

It is unfortunate that high quality sculpts cannot be transferred to their current process of making plastic minis. Their resins are top notch. The plastics are comparable but the crisp quality resin gives you is that much butter.

Lion in the Stars26 Jan 2013 2:45 p.m. PST

I've had good luck with Craftics #33 glue (bought from Litko for assembling acrylic markers). Gives you a little time to adjust positioning, and then sets up solid after an hour or so, though I left the models to dry overnight. I can't take any of the clear models apart without using a knife.

I'm going to have to make some kind of divider for the box, so that I can keep everything squared away.

Manflesh Inactive Member23 Apr 2013 5:23 a.m. PST

I just picked up a copy at Salute. I must say, that for a miniatures company, I'd have expected great game pieces but shonky rules. As it is, I'm really excited about the game mechanics, but find the models abysmal, especially as they have now had months to get it right.

I'm an experienced modeller, and it took me all day to correct the issues with mould lines and parts that don't fit together. I actually was glad I didn't support the kickstarter- the contents of one starter box were absolutely all I could stand to do.

I think I'll refer to them henceforth as Studio "that'll do" McVey. Love the look of the game itself though and the online support for rules is a definite plus.


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