Help support TMP


"Hiring a game designer, contracts, how to pay?" Topic


7 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the Game Design Message Board


496 hits since 5 Jan 2013
©1994-2014 Bill Armintrout
Comments or corrections?

Turtle05 Jan 2013 6:41 a.m. PST

So, I've hit a rough spot with my game development and wanted to get a more professional look through of what I have. I need someone with more experience in statistics in general.

I am experienced with contracting work out for artists and writing, but game design I'm really not sure how to handle.

I know I can't pay the rates as fiction writing that I've been paying. But, I just don't know how much to offer for the contract work. Rules tend to be precise, so paying by word count pointless.

RudyNelson05 Jan 2013 7:42 a.m. PST

I got paid in a lump sum when the project was finished. The sponsor retained the publishing rights. So if he published them or not it is fine. these were a set amount for the completed project.

What you are talking about is a consultant for your project on work that you have done plus additional input. In this case, I would think the pay could be either a lump sum or per hour.

You are right word count for rules are pointless. there are many different formating ways for project with most depending on your target group. (government, education, business, public, gamers, etc)Different styles of writing are required for each group.

Are you wanted a ghost designer or do you want to share credit with him? Are some of your rule mechanics unique, so you would not want him to use them in other systems?
All issues that need to be ironed out.

Personal logo Inari7 Supporting Member of TMP05 Jan 2013 8:59 a.m. PST

I would try this forum.

It's The Board-game Designers forum.

bgdf.com

You should be able to get your questions answered there.

napthyme Sponsoring Member of TMP05 Jan 2013 4:32 p.m. PST

depends on what your doing and what you need done.

is it an RPG, board, card, or war game.

Do you need mechanics help, graphics help, or writing help?

Turtle22 Jan 2013 7:13 p.m. PST

Thanks for the input.

I'm now officially looking for a game designer, this is a paid position. We'll negotiate the amount after I describe what I need.

If interested, please contact: anthony@exoshift.org

Please provide portfolio, references, or at least some kind of vetting when you contact me.

I'm literally tasked with developing the core rules and rules for 8 different complete factions so that they intertwine in interesting ways, along with sculpting miniatures and coordinating 8 other artists.

My brain is tapped out, I need the help.

gweirda Supporting Member of TMP22 Jan 2013 7:18 p.m. PST

Turtle:

Mr.Paranoid here. You may want to (while you're still in the edit time limit) alter your email to avoid spambots…make it something like "anthony at exoshift dot org".

dunno really…that's why I'm overly para..er…I mean 'cautious'. ; )

Turtle22 Jan 2013 7:22 p.m. PST

Most spam bots already are able to parse the usual kinds of obfuscation people use. It's literally just as easy for a spam bot to parse a written email as it is to replace " at " with an @ symbol, and " dot " with a period and add that to their email list.

It's easy enough to filter out spam these days too.

In the professional world, people don't have a lot of time, I prefer to make it easy for professionals to just copy and paste my email to contact me rather than deal with that.

Sorry - only trusted members can post on the forums.