
"Hiring a game designer, contracts, how to pay?" Topic
7 Posts
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Turtle | 05 Jan 2013 6:41 a.m. PST |
So, I've hit a rough spot with my game development and wanted to get a more professional look through of what I have. I need someone with more experience in statistics in general. I am experienced with contracting work out for artists and writing, but game design I'm really not sure how to handle. I know I can't pay the rates as fiction writing that I've been paying. But, I just don't know how much to offer for the contract work. Rules tend to be precise, so paying by word count pointless. |
Rudysnelson | 05 Jan 2013 7:42 a.m. PST |
I got paid in a lump sum when the project was finished. The sponsor retained the publishing rights. So if he published them or not it is fine. these were a set amount for the completed project. What you are talking about is a consultant for your project on work that you have done plus additional input. In this case, I would think the pay could be either a lump sum or per hour. You are right word count for rules are pointless. there are many different formating ways for project with most depending on your target group. (government, education, business, public, gamers, etc)Different styles of writing are required for each group. Are you wanted a ghost designer or do you want to share credit with him? Are some of your rule mechanics unique, so you would not want him to use them in other systems? All issues that need to be ironed out. |
Inari7  | 05 Jan 2013 8:59 a.m. PST |
I would try this forum. It's The Board-game Designers forum. bgdf.com You should be able to get your questions answered there. |
napthyme | 05 Jan 2013 4:32 p.m. PST |
depends on what your doing and what you need done. is it an RPG, board, card, or war game. Do you need mechanics help, graphics help, or writing help? |
Turtle | 22 Jan 2013 7:13 p.m. PST |
Thanks for the input. I'm now officially looking for a game designer, this is a paid position. We'll negotiate the amount after I describe what I need. If interested, please contact: anthony@exoshift.org Please provide portfolio, references, or at least some kind of vetting when you contact me. I'm literally tasked with developing the core rules and rules for 8 different complete factions so that they intertwine in interesting ways, along with sculpting miniatures and coordinating 8 other artists. My brain is tapped out, I need the help. |
gweirda | 22 Jan 2013 7:18 p.m. PST |
Turtle: Mr.Paranoid here. You may want to (while you're still in the edit time limit) alter your email to avoid spambots
make it something like "anthony at exoshift dot org". dunno really
that's why I'm overly para..er
I mean 'cautious'. ; ) |
Turtle | 22 Jan 2013 7:22 p.m. PST |
Most spam bots already are able to parse the usual kinds of obfuscation people use. It's literally just as easy for a spam bot to parse a written email as it is to replace " at " with an @ symbol, and " dot " with a period and add that to their email list. It's easy enough to filter out spam these days too. In the professional world, people don't have a lot of time, I prefer to make it easy for professionals to just copy and paste my email to contact me rather than deal with that. |
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