sillypoint | 03 Jan 2013 4:54 p.m. PST |
"Bushy woods are light woods, Fir tree woods are heavy woods", "whats the movement costs through this rough ground"- "1inch". Interpreted as an additional inch (double the cost). 3 guns usually fire with 1d6 each gun (3d6), target in 5" they fire with 2. |
Rubber Suit Theatre | 03 Jan 2013 5:59 p.m. PST |
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Waco Joe | 03 Jan 2013 8:25 p.m. PST |
Copy that. The blue goose flies at midnight, the duck at dawn. |
SECURITY MINISTER CRITTER | 03 Jan 2013 9:21 p.m. PST |
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Pijlie | 03 Jan 2013 10:27 p.m. PST |
The pinguin waves its left flipper to the west. |
skippy0001 | 03 Jan 2013 10:53 p.m. PST |
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nsolomon99 | 04 Jan 2013 2:43 a.m. PST |
Ze Chinese vatch vill be here at midnight! |
kreoseus2 | 04 Jan 2013 2:44 a.m. PST |
The chinesse watch will be ready at midnight. |
Buff Orpington | 04 Jan 2013 3:11 a.m. PST |
The barley crop will be poor this year. |
IronMike | 04 Jan 2013 5:26 a.m. PST |
Not tonight, I have a headache. |
JSchutt | 04 Jan 2013 5:28 a.m. PST |
Throw the lady off the train
her baggage. |
Patrick R | 04 Jan 2013 5:54 a.m. PST |
Penguins get a free move during full moons, Cossacks move 7", Hussars move 1 cubit and Grenadiers move 17cm, but only if they are crossing water that is flowing downhill. Ideally, the size of table and models should so correspond that a model ship at the centre of the table subtends the same angle to the players eye as the image in binoculars of the real ship at combat range. Artillery may not fire in direct line of sight unless the firing unit is not involved in hand to hand combat, spotting for other units or otherwise engaged in laundering money or exorcising orc babies. French units only break on a 7 other units break from 12-1PM |
myrm11 | 04 Jan 2013 6:57 a.m. PST |
Tea Break card has been played, end of round and start again please. |
Martin Rapier | 04 Jan 2013 7:11 a.m. PST |
I believe the OP was pointing out some rules misinterpretations for our amusement. I liked the one about trees. |
kustenjaeger | 04 Jan 2013 10:19 a.m. PST |
Greetings I think my best one was where we read roll d12 for morale as rolling a twelve sided die not the sum of 2 six sided dice as the rules (Corps d'Armee I think) intended. Regards Edward |
emckinney | 04 Jan 2013 4:23 p.m. PST |
Edward, that's not a misinterpretation, that's the rules author being an idjit. |
sillypoint | 05 Jan 2013 3:02 p.m. PST |
Apologies, yes, have you been half way though a game, was then told that the hill you were about to cross was difficult terrain and would as a result take you 8 moves to cross. |
Spreewaldgurken | 06 Jan 2013 5:18 p.m. PST |
My favorite was the Foundry "Napoleon" rules, in which no unit could end a move on an obstacle, but if they did, they received a penalty in combat. |