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"Modern jet combat rules" Topic


18 Posts

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934 hits since 3 Jan 2013
©1994-2014 Bill Armintrout
Comments or corrections?

acctingman03 Jan 2013 2:38 p.m. PST

Hola amigos!

Can someone recommend a nice set of rules for aerial combat for the modern day? I'm looking at 10+ planes on the board, minimum.

I'd prefer the rules not be overly detailed, but enough meat and bones on them to make it at least semi-accurate/realistic.

Many thanks!!

Onomarchos Supporting Member of TMP03 Jan 2013 2:49 p.m. PST

I really like Air War C21. You can find them here:

link

Mark

Sundance Supporting Member of TMP03 Jan 2013 2:51 p.m. PST

You can play any number of planes with CY6! JA, but it gets to be a bit much if each player is playing much more than 2 planes per (I think 4 planes per would be pretty much the limit). The beauty of CY6! is that your movement choices are right in front of you based on whether you want to go straight or turn and your current speed.

The rules that Tumbling Dice sell aren't too bad, but tend to be on the simpler side. I don't know about any other sets hopefully others can fill you in on other sets.

freewargamesrules03 Jan 2013 4:01 p.m. PST

Another vote for Air War C21

Personal logo Only Warlock Supporting Member of TMP03 Jan 2013 4:58 p.m. PST

yet another for Air War C21

RazorMind03 Jan 2013 5:21 p.m. PST

CY6 Jet Age here

acctingman03 Jan 2013 5:40 p.m. PST

Looks like CY6 jet age can't handle many planes on the table….get's bogged down, so those rules are out.

Did a little reading on AW C21….looks like those are for me. Maybe not as detailed as CY6, but it doesn't bogged down like CY6 would.

Thanks folks

cfielitz Supporting Member of TMP03 Jan 2013 6:03 p.m. PST

Air War C21.

Personal logo BigNickR Supporting Member of TMP03 Jan 2013 6:15 p.m. PST

There was a guy running Fasa's TOP GUN! at RECON ORLANDO 2012…

about 7 "Mig 27's" (proxied mig 29's) versus 3 or 4 F-14's. 1:100 scale on a 3" hex map that covered about 8x12 feet.

Played pretty good, fast and simple

Allen57 Supporting Member of TMP03 Jan 2013 8:32 p.m. PST

AW C21 gives a great game until you get into the real modern beyond visual range combat but then nothing makes that much fun IMHO. For the Jet Age up to the end of Vietnam the TD Wings at War (not the same as Wings of War) are fun but wont handle as many jets. Their strong point is a great campaign system.

Al

Mako1103 Jan 2013 9:56 p.m. PST

Yea, C21 is the best for that many, or more jets.

BattlerBritain04 Jan 2013 3:36 a.m. PST

You can also use the boardgame 'Flight Leader', which is pretty simple and can be used with lots of planes.

There is also a good set of simple jet rules called 'Phantom' downloadable from:
wfhgs.com/downloads.html

B

Dynaman878904 Jan 2013 4:43 a.m. PST

I can second the Phantom rules BattlerBritain listed. They are based on the Mustangs! boardgame from Avalon Hill but updated to handle everything from WWI to Modern (in 4 different sets of rules, all with the same core mechanics)

Sundance Supporting Member of TMP04 Jan 2013 5:18 p.m. PST

I forgot about the Phantom rules. Those are interesting and pretty simple.

Ken Hall29 Jan 2013 7:39 a.m. PST

I want to try Phantoms! out with my sons. It looks like a promising set.

(Jake Collins of NZ 2) Inactive Member01 Feb 2013 1:51 p.m. PST

What about the Typhoon rules on the same page as the Phantoms rules. They seem super=easy.

The Young Guard22 Feb 2013 6:56 p.m. PST

I've got Fox Two Reheat but never used em. Anyone tell me about them>?

Fatman25 Feb 2013 3:26 a.m. PST

I loved Fox 2, still play them today, but didn't like Reheat. To be honest they are more a jet version of the publishers WW II set "Scramble" than of Fox 2. Even the author of the original rules has mentioned this on a previous topic on this forum.

Fatman

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