Blake Walker | 15 Dec 2012 6:14 a.m. PST |
link Sapper Joe, Combat Colours, and especially Hostile Contact can testify my God awful dice rolling when it comes to WH40K. I'll go up against any one else on the planet when it comes to horrible luck and win every time! Blake |
MAD MIKE | 15 Dec 2012 6:50 a.m. PST |
I feel your pain my brother. The dice HATE me as well. What is worse is they seem to be madly in love with my usual opponent constantly performing unnatural acts in order to enhance HIS gaming pleasure. Dice are proof that the laws of probability are a lie. |
John the OFM  | 15 Dec 2012 7:40 a.m. PST |
We always accuse Jim of touching our dice. He denies it, of course, but I just don't trust him! |
Dark Knights And Bloody Dawns | 15 Dec 2012 8:15 a.m. PST |
My results were so bad I changed to casino dice. Then I shot the casino dice! |
Florida Tory | 15 Dec 2012 9:05 a.m. PST |
I also feel your pain. I once had 11 guard units fail morale in a single game, needing a 2 or 3 on a pair of six-sided dice to do so. But it sounds like your problem has been persisting from game to game. Ouch!  Rick |
Fat Wally | 15 Dec 2012 9:16 a.m. PST |
Do you ever change dice mid-game? I am a firm believer in never changing dice. Whatever ones I start the game, with I finish with. I always believe that if I roll badly my rolling will average out at some point iin the game. If you constantly change dice, you mess with that Karma.
I am incredibly lucky with dice. |
Fat Wally | 15 Dec 2012 9:17 a.m. PST |
I must admit, reading it again I just think you're a 'Jonah'. |
darthfozzywig | 15 Dec 2012 9:56 a.m. PST |
Seventeen (17!) consecutive misses on a 50-50 chance to-hit in a 40k game once. SEVENTEEN. Everyone was awestruck/tickled by my amazing streak of terrible luck. After a similar (if not quite as spectacular) run of probabilistic disasters while playtesting The Napoleonic Wars at Avalon Hill, Don Greenwood actually proclaimed mine as actually worse than his own legendary rotten luck. There was some strange comfort in that. I think. Didn't save my Prussians, though, no more than it saved my 40k Imperial Guard. |
Roosta | 15 Dec 2012 10:25 a.m. PST |
I feel your pain. I can have the best troops on the table,but when I roll the dice
flee! |
Oddball | 15 Dec 2012 10:44 a.m. PST |
I ran a Check Your 6! game with B-24 at Huzzah (a convention in Maine) a couple of years ago. The B-24 is a very tough plane in the rules and the Japanese fighters only had heavy machine guns to take them down. In short, to shake off the damage from the Japanese the US player pushing the bombers had to roll a "4" or better on 2d6 when they were hit. He failed four times in a row, three snake eyes and one three. Couldn't believe it. |
MahanMan | 15 Dec 2012 11:53 a.m. PST |
One of the guys in the group I know is *legendary* for his horrible dice luck. When you manage to miss every British tank at Villers-Bocage despite having three turns of double flank shots at point-blank range from five Tigers *and* get Wittman killed after the Brits recover
well
|
Mithmee | 15 Dec 2012 7:09 p.m. PST |
We have all been there when our dice for some reason just decided to hose us over. Like the time I have my two Pulsar Cannon Eldar Titan rolling double one's twice and a one & three on the third time. It happens, if it happens to often get new dice. If those do it then it you and you will need to change to a non-dice game. |
Rrobbyrobot | 15 Dec 2012 7:38 p.m. PST |
In had a friend who played very well. Great tactics, good organizational skills. Maneuvered his forces as well as any officer I ever saw. But his die rolls SUCKED! This went on for months. I have to say, while I felt bad for him, at least most of the time, I really had to admire his ability to keep at it. And his excellent humor. |
Wolfprophet | 15 Dec 2012 9:30 p.m. PST |
Don't feel bad, I play Tau and somehow manage to suck at shooting
.but I sure can pass those morale tests so the game drags out and I can lose ALL my squads! My 200 point kill-team (Made of 35 IG) fared pretty well today though. |
Blake Walker | 15 Dec 2012 10:12 p.m. PST |
My dice rolling is worse than I let on. I was hoping someone I'd know would testify to that. I guess now you'll have to take it on my word. As an example to add on to my blog, I was in fight last week with Space Wolve Terminators. I lost all 7 of my HQ squad while I killed wolf-guard terminators. I major to also lose both of my Land Raiders to melta-guns and the rest of my terminators in close combat. Overall, it was an ugly game. I could go to something like Malifaux. Sword and the Flame has both cards and dice. I don't get hosed with dice so bad as WH40K. However, the cards are sometimes not friendly. Even though I've shuffled the deck myself! |
HostileContact | 15 Dec 2012 10:40 p.m. PST |
I have to tell you all he is not quite telling it as it is. His dice roll are really worse than he lets on. It is amazing how badly a game that requires dice rolls can go for Blake. But like Rrobbyrobot basically said, you have to admire his spirit – cause he comes back to play again and again. HostileContact |
matgc83 | 16 Dec 2012 2:27 p.m. PST |
My dice rolling sucks when performing armor saves for my terminators. Rolling like 4D6 to save wounds on a 2+ is guaranteed I'm going to lose at least a couple termies. Probably 3. |
COL Scott0again | 18 Dec 2012 2:48 a.m. PST |
I am not "Sapper Joe, Combat Colours, and especially Hostile Contact" however I can testify that brother Blakes has CRAPPY rolls. The Army sent me to ST Louis on a trip and I visited the local game shop there, Blake was in a game that tactically his plan was sound. But providence was against him on almost every roll with just a few to keep him dangling in hope of a turnaround in luck. Other than that Blake is a good guy. But he will never touch one of my dice, just no telling with luck. |