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"TIE Interceptor Stats?" Topic

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877 hits since 2 Dec 2012
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Comments or corrections?

Xintao Supporting Member of TMP02 Dec 2012 2:57 p.m. PST

Does anyone know of stats for the TIE Interceptor? I found 2 plastic ones in my Flea Market Junk box. Would have sold them at Fall In, but Hurricane Sandy had other ideas.

Thanks, Xin

thosmoss02 Dec 2012 3:12 p.m. PST

If you're talking about TIE Interceptors for the game "X-Wing", you can see an image of the stat card over on Boardgamegeek:


Primary Weapon: 3
Agility Value: 3
Hull Value: 3
Shields: 0

Actions: Focus, Barrel Roll, Boost, Evade

With a Pilot skill of "1", this gives you a card worth 18 points (I think). Want to fly with better pilots, increase the point value by "1" for each point you increase his skill.

Then, from the "Unboxing the Millennium Falcon SPOILED" video, we learn that Boost is:

Boost Action Reference Card

This card explains the rules for performing a Boost action. Ships with the (arrows) icon in their action bar may perform a boost action. To boost, follow these steps:

1. Choose the (Straight) 1, (Gentle Left) 1, or (Gentle Right) 1 maneuver template
2. Set the maneuver template between the ship's front guides
3. Move the ship to the opposite end of the template, and slide the rear guides of the ship onto the template
Performing a boost does not count as executing a maneuver. A ship cannot boost if this would cause its base to overlap with another ship's base or an obstacle token.

thosmoss02 Dec 2012 6:37 p.m. PST

Oh -- and absolutely NO idea what maneuvers will be available on the TIE Interceptor dial. I imagine them being pretty much like a TIE, but I hope to be surprised.

Mako11 Supporting Member of TMP03 Dec 2012 12:08 a.m. PST

Should be faster than a standard Tie, but don't know if that will be with the boost, or not.

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