kmfrye | 17 Nov 2012 10:56 a.m. PST |
Hello gents, My Friday Night Pals groups and I dug out Dirtside II for a Traveller-based Interstellar Wars scenario. Report is on my blog: link Best regards, Keith F. |
PatrickWR | 17 Nov 2012 10:59 a.m. PST |
Looks like a fun game. I played Dirtside II at GenCon and enjoyed it, despite the weird chit mechanic. :) |
kmfrye | 17 Nov 2012 11:52 a.m. PST |
Patrick – yep, getting past the chits is a major step. Drawing three "boom" chits in a row makes your common sense scream "fix". But that's just how the armoured cookie brews up, I suppose. At least it's a fast resolution. Best regards, Keith |
Coyotepunc and Hatshepsuut | 17 Nov 2012 12:02 p.m. PST |
Dirtside II was fun gaming. Ah, fond memories
|
doublesix66 | 17 Nov 2012 1:14 p.m. PST |
Thanks for the batrap, I like FWC but I honestly prefer DSII for the making of the forces and the mechanics and of course SGII for the skirmish version of the game. |
(Jake Collins of NZ 2) | 17 Nov 2012 1:27 p.m. PST |
Interesting stuff Keith. IIRC, the points system in DSII could be 'gamed' by going for loads of small wheeled vehicles mounting missiles. |
Trierarch | 17 Nov 2012 3:30 p.m. PST |
Good stuff Keith Trav inspired DS scenarios, that takes me back. I like the chits for the standard 1:1 scale, nothing like drawing the Boom chit with a size 1 laser at max range on the enemy Behemoth. Though I don't recall ever seeing multiple Boom chits appearing in one draw. We got some good milage out of the FMA variant when we scaled the game up to platoon scale (ie 1 stand = 1 pltn). Cheers David |
Space Monkey | 17 Nov 2012 9:00 p.m. PST |
Cool to see this. It's been a while since we've gotten around to playing Dirtside. Putting a Traveller spin on it seems like a good match and might satisfy my urge to play Striker. |
kmfrye | 18 Nov 2012 8:30 a.m. PST |
Thanks for the kind comments, gents. Dylan, good point about the points system being "gamed". Most of our games are scenario-based, fortunately, so we've never had to deal with that. Maybe I'll assemble an army of size 1 Daleks and break the system. : ) Spider Monkey, Striker was one of the coolest games I hardly ever played. I apostatised to Striker II, which plays more like "Command Decision" – but converting vehicles can be a chore. With all of the good 15mm out now, finding your Traveller proxies is much easier than in the past. Regards, Keith F. |
Tgunner | 18 Nov 2012 9:22 a.m. PST |
IIRC, the points system in DSII could be 'gamed' by going for loads of small wheeled vehicles mounting missiles. Which is why this game is rated RGO on the tgunner Munchkin Scale: Responsible Gamer Only!! I loved this game unit our resident munchkin turned it into a weekly arms race with everyone doing their level best to make the "perfect" unit for the game. At that point Dirtside lost its charm for me. I would play it now though but only with set armies and lists. Otherwise its a nightmare. |
Space Monkey | 18 Nov 2012 10:32 a.m. PST |
Can't just about any set of rules be 'gamed' by a single-minded munchkin? Some folks can't help themselves but think that way. I do like scenarios with set or limited forces though
story trumps accountancy. |