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"Fistful of TOWS 3 (WW2-Modern Rules Review)" Topic

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2,101 hits since 9 Nov 2012
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Comments or corrections?

evilleMonkeigh Inactive Member09 Nov 2012 7:49 a.m. PST

I couldn't find a detailed review myself, so I hope this may be of use:


Mooseheadd Inactive Member09 Nov 2012 8:18 a.m. PST

Thanks Evil for the review. I was planning on picking the rules up. If i may ask how is the activation system? Random, or i go u go? And whichever system of activation it uses does it play well? Thanks again for the review.

Pan Marek Supporting Member of TMP09 Nov 2012 8:33 a.m. PST

Great review. As you suggest, the army lists alone may be worth the cost of the book.

Here's my questions: Do you think it would work at its 1:1 conversion? Do they provide sufficient explanation as to how to achive that conversion?

I like smaller tactical situations , but not truly "skirmish". Thanks.

Dynaman878909 Nov 2012 9:12 a.m. PST


It is IGO UGO. personally I think it plays great. I would suggest picking up the lite versions for WWII or modern that are available on their website to see if you like. The full rules add all the essentials are in the lite versions.

Pan Marek
It works for 1 to 1 as well (tanks and squads). Certainly not a detailed treatment for that level. The notes for doing so are sketchy but amount to halving the coheasion distance and figuring out what the actual count of units is (standard is 3-5 tanks per model in regular FFoT).

BattlerBritain09 Nov 2012 9:27 a.m. PST

I've been playing a bit of FFOT3 recently. The way combat is done is really great in my opinion. The equipment lists are also well researched and pretty accurate, especially for Modern stuff.

The turn sequence gives me a few doubts, particularly when you can only put a unit on overwatch if it doesn't move or fire, and the unit loses overwatch after firing. Apparently this is intentional.

But the rules are well worth it for the lists and equipment details on their own.

Dynaman878909 Nov 2012 10:18 a.m. PST

> The full rules add all the essentials are in the lite versions.

That SHOULD say.

The full rules have some minor additions but all the essentials are in the lite versions.

lkmjbc309 Nov 2012 11:09 a.m. PST

FFOT3 is quite good. The broken infantry rules from earlier versions have been fixed. I don't particularly like them, but they work.

The TOE and Equipment list has lots of problems… but it is huge and comprehensive! Ty and Paul are just regular guys with real jobs, their work on this part is awesome despite the problems. I guarantee you the next version will be even better.

The only real issue for FFT3 is the lack of higher level command and control rules. A simple import from Modern Spearhead fixes this with little problem.

Highly recommended!

Joe Collins

Pan Marek Supporting Member of TMP09 Nov 2012 12:30 p.m. PST

Thanks! So,infantry stands become squads, instead of platoons? Uh-oh, starting to feel a purchase coming on………

cfielitz09 Nov 2012 12:51 p.m. PST

Great rules and a great review!

There are a few things that I miss from the previous version (like 50mm mortars), but they are minor. I think they have made AFV armor differences more streamlined than in the second edition.

evilleMonkeigh Inactive Member09 Nov 2012 4:23 p.m. PST

I think everyone in the thread has pretty much answered the questions:

IGOUGO with overwatch/shoot-n-scoot. Normally I dislike this but I understand how it is sensible for a game with so many units

1:1 rules (i.e. 1 vehicle = 1 vehicle; 1 stand = 1 squad) simply add/change ranges and cohesion distances

I haven't had time to fully explore the TOE/equipment (I'm proxying with sci fi models as my modern stuff hasn't arrived yet) but game seems to be best when dealing with more modern vehicles etc. The ability to adjust stats yourself, though, allows you to fix stuff you disagree with.

Dynaman878909 Nov 2012 5:24 p.m. PST

> Thanks! So,infantry stands become squads, instead of platoons?

Yes. I've taken the scenarios from the "Team Yankee" boardgame and played them with FFoT, works out well.

Who asked this joker10 Nov 2012 6:02 a.m. PST

The reviewer mentions that the rules are similar in complexity to FoW. Can they be used for tournament play? Are there rules for balancing opposing forces?

Thanks for the comprehensive review!

Dynaman878912 Nov 2012 6:52 a.m. PST

It is not really designed around tournament play. There are points listed for each unit and plenty of example units to work with though. Choose points, a year, objectives, and the combatants and have at it.

VicCina Supporting Member of TMP12 Nov 2012 7:53 p.m. PST

Great review. We have played and liked FFT2 and I just purchased FFT3. We are looking forward to using them.

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