
"Basic BFD Game Mechanic and Character Attributes" Topic
2 Posts
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Rodrick Campbell  | 29 Oct 2012 7:47 p.m. PST |
I've chosen a basic game mechanic and character attributes for BFD. There's also a bit of game fiction starring the first test character.
Blog Entry: link It's a longish post. Here's the short version. I've decided to go with one basic mechanic similar to White Wolf's for all interactions. I'll be using d10s and rolling for successes. The GM can modify the rolls for characters by adding or subtracting dice. The number of successes may be interpreted as lesser or greater results.
Attributes are distilled to 3 physical (Strength, Agility, Fitness) and 3 Mental (Personality, Intelligence, Willpower). That may end up being too many, but it's a place to start. |
Ganbare | 07 Nov 2012 1:01 a.m. PST |
I like your current system. It is simple and easy to understand. If you need more help on defining your attributes then you can look here at this link. Both this article and several others by the same author go into great detail about different kinds of attributes. |
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