Help support TMP

"All that PowerArmour talk......WIP" Topic

34 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.

Back to the 15mm Sci-Fi Message Board

Back to the Sculpting Message Board

Action Log

24 Oct 2012 5:04 p.m. PST
by Editor in Chief Bill

  • Removed from SF Discussion board
  • Crossposted to 15mm Sci-Fi board

1,679 hits since 24 Oct 2012
©1994-2018 Bill Armintrout
Comments or corrections?

ArmiesArmy24 Oct 2012 1:29 p.m. PST

After all the PA talk and the deleted thread, I thought Id have a go ..
Still got a lot to go, however thought Id show the WIP



Let us know what you think



Rassilon Inactive Member24 Oct 2012 1:33 p.m. PST

So far so good. :)

Dragon Gunner24 Oct 2012 2:23 p.m. PST

Off to a good start on the armor, the weapon needs to be heavier.

Eli Arndt Inactive Member24 Oct 2012 2:25 p.m. PST

Nice start and using one of your earlier figures as a base will help you make sure the power armor is taking into account the human inside.


ArmiesArmy24 Oct 2012 2:34 p.m. PST


That's the plan Eli

Yes, it will have a much heavier weapon

Fritadas24 Oct 2012 9:50 p.m. PST

can't wait to see where this goes

Moqawama Inactive Member24 Oct 2012 11:15 p.m. PST

Where has my reply gone?

ArmiesArmy25 Oct 2012 1:51 a.m. PST

Seems the whole thread went missing

unknown as to why

ArmiesArmy25 Oct 2012 3:34 a.m. PST

Some more work this morning




Additional detail to be added on shoulders. Sensor to go on arm. Another arm to be added…
backpack has stowed gear and power unit to be added

And finally a big gun!

Let us know what you think




Moqawama Inactive Member25 Oct 2012 5:15 a.m. PST

The bulging mask should be modified…perhaps with a gasmask filter or a grid, or like Bane's breather in the last batman movie…

Dragon Gunner25 Oct 2012 7:17 a.m. PST

Looking very good!

Farstar Inactive Member25 Oct 2012 11:41 a.m. PST

Where has my reply gone?

There were two topics yesterday. Now there is one.

ArmiesArmy25 Oct 2012 11:55 a.m. PST

Ive filters and additions to go on the mask :)

Farstar…..dissapeared without trace it seems!

Farstar Inactive Member25 Oct 2012 12:04 p.m. PST

That's twice in two days that doubled topics due to "missed" cross-posting have been deleted. Moral of the story: ask the Editor to add a cross-posting instead of posting all over again.

ArmiesArmy25 Oct 2012 12:50 p.m. PST


Heres a little more detail added




Tomorrow – Big gun. Thinking HMG

Dragon Gunner25 Oct 2012 3:32 p.m. PST

Looks fantastic.

RTJEBADIA25 Oct 2012 8:58 p.m. PST

His kit looks pretty heavy as is (is that a back pack mounted robotic gun? If so… Awesome! If not… still awesome!). I'd personally not go too heavy on the gun he's carrying in his hands… perhaps something more in line with a SAW than an HMG.

AVAMANGO25 Oct 2012 11:59 p.m. PST

That looks great, i agree with RTJEBADIA the backpack weapon should be something along the same size that your heavy weapon troops carry, so a backpack mounted SAW's and his personal weapon should be a standard sized assault rifle maybe modified to carry a heavier bigger ammo magazine so he can stay in combat longer, after all that's why his wearing the extra armour right.

ArmiesArmy26 Oct 2012 4:33 a.m. PST

I like that idea Avamango, very much.

Yes RTJ its a mounted robotic weapon. The arm extends to fire over the shoulder in theory. All fully integrated into the suit.
As for the weapon….


Heres a heavy weapon in the making, its from the new upgunned Rusks Im working on (infantry done:)) and is nomally a support weapon. However I like Avamangos idea alot and may resort back to the standard weapon with bulked up ammo. This weapon can then refer to the shoulder/backpack maybe. Its quite close to being class as heavy/light. I guess with new composites and ammo it could be light…

wish Id read this befoer starting!

Dragon Gunner26 Oct 2012 6:37 a.m. PST

Make the standard weapon and the heavy weapon plus a huge flamethrower with a large backpack fuel source. In my exeprience the military will always push the upper limit on what a soldier can carry.

Most human trooper releases don't get me excited but this is the power armor I have been waiting for.

ArmiesArmy26 Oct 2012 6:47 a.m. PST

Flame thrower will certainly be an option

thanks :)

LoudNinjaGames26 Oct 2012 8:02 a.m. PST

That looks to be shaping up to be a solid design. I think it will fit in with the rest of the troops nicely.


(I make fun of others) Inactive Member26 Oct 2012 8:47 a.m. PST

Now that is precisely how powered armour should be made, sculpted over an actual human figure.

It does demonstrate the aesthetic issue with power armour though, as it looks like chunky carapace armour.

ArmiesArmy26 Oct 2012 8:50 a.m. PST

Its good old Russian 'Functional'….:)

Kev134026 Oct 2012 3:02 p.m. PST

The hand held weapon looks bigger than the robotic mounted weapon … Maybe just the angle of the photo, but I'd have expected it to be the other way around.



Dragon Gunner27 Oct 2012 5:55 p.m. PST

Any more updates?

ArmiesArmy28 Oct 2012 4:04 a.m. PST

Not yet. Just making this into a dolly so I can safely make changes.
Maybe in a few days.
I am working on additional weapons meantime and ill post some up

ArmiesArmy29 Oct 2012 10:45 a.m. PST


Dilemma time

Do I have

A:) Shoulder fired weapons (big) and standard support weapon held in arms.
B:) Shoulder fired weapons (big) and BIG heavy weapon held in arms



Personal logo MrHarold Sponsoring Member of TMP29 Oct 2012 10:52 a.m. PST

I said the same thing on Lead-Adventure… but:

How about something like this:


With weapons built into the arms?


Dragon Gunner29 Oct 2012 11:04 a.m. PST

Choice A

The shoulder weapon is a a grenade launcher or small cannon. The handheld support weapon has a huge drum fed source of ammunition or a back pack source of ammunition.

Kev134029 Oct 2012 11:49 a.m. PST

Choice A works for me, though I do like Mr Harold's suggestion of arm mounted weapons.



ArmiesArmy27 Nov 2012 10:11 a.m. PST

me to.

Just need to find the time to get back to it! to many things going on!

Lfseeney28 Nov 2012 6:07 a.m. PST

How about an Assault Class,

Weapons in arms, shorter ranged, high rate of fire, "smoke" launchers on back, with a grenade system on one shoulder and a micro missile on the other?

A few could use a flame weapon as well to help clear out bunkers and trenches.
These would be shock style troops, as they will consume ammo at extreme rates, might need bot mules to follow them in.

As for the standard trooper, I can see an all weapons are mounted approach.

One member has a mortar style weapon, a few others with micro missiles for direct anti armor, perhaps even a medic for the power armor with a small bot on the back that works on the armor while the medic works on the man.

These would carry the guns and flames with them.

And all would need mule bots for ammo supply,

Star Medic book has a good showing of supply for power armor, along with issues for medic in this type fighting.

One last thing, and sorry for rambling, also consider how they get in or out of the suit.

Great line of minis looking forward to all the great stuff you come out with.

ArmiesArmy28 Nov 2012 7:37 a.m. PST

I like all those ideas

Sorry - only verified members can post on the forums.