"Card driven games- using apps for custom card decks" Topic
57 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please remember that some of our members are children, and act appropriately.
For more information, see the TMP FAQ.
Back to the Computer Moderated Rules Message Board Back to the Modern Discussion (1946 to 2013) Message Board Back to the Wargaming in General Message Board
Areas of InterestGeneral Modern
Featured Hobby News Article
Featured Link
Featured Ruleset Rating:
Featured Showcase ArticleThe fascinating history of one of the hobby's major manufacturers.
Featured Workbench Article
Featured Profile ArticlePegboards can be used for wargaming campaigns.
Current Poll
Featured Movie Review
|
Pages: 1 2
Mungojess | 10 Sep 2012 5:56 a.m. PST |
Luddites indeed. Why not go the whole hog & skip the miniatures as well & go straight to computer based war gaming. For heaven's sake they are only cards. Now storing rules on iPad etc as a PDF now there is an improvement. Completely searchable & the pages don't tear or become dog eared! |
Serotonin | 10 Sep 2012 11:12 a.m. PST |
"No you see thats a terrible idea, we have perfectly good paper for that, indexes have served us well for years blah blah blah" |
John D Salt | 10 Sep 2012 2:55 p.m. PST |
Serotonin wrote:
Also none of these solutions will work on an iPad or iPhone (probably not Android wither).
You can get a Python interpreter that works on the iPad and iPhone with PyPad, but it is not free, the AppStore is advertising it for £1.49 GBP. I am one of those dull old sticks-in-the-mud who still does his computing on a computer rather than a poserphone, but I have to say that I worried that Apple are not supporting Python as much as they should. There seems to be at least one Python for Android project active, too. Somewhere recently I seem to recall seeing a GUI library with Python bindings intended specifically to support gesture-based interfaces, and PyQt already has a good deal of gesture support, so people desirous of writing programs (as we used to call "apps" before disyllabic words came to be considered too cumbersome) for fondleslabs should be able to fill their boots to any requisite depth. All the best, John. |
Serotonin | 11 Sep 2012 12:02 a.m. PST |
Oh thats good to know- cheers! |
Gustav | 11 Sep 2012 5:27 a.m. PST |
+10 for Python btw. (& all other FOSS too). Personally see the merits of both approaches. Would like a nice card simulator app too. Time to crank up the Googliser Igor
|
pellen | 29 Oct 2012 1:15 p.m. PST |
This sounds like something that would be great to have in a web browser ( and able to save for off-line use on a smartphone/tablet ) . I think a good solution would be to do some layout in HTML+CSS, and add a few lines of JavaScript to do the drawing and list the possible texts/images to show. Hm
Sounds like a fun project to make a prototype for ( but lots of work to make a nice solution that runs on all weird browsers ( read: internet explorer ) etc ) . For making actual decks of cards to print I already made a script
in Python : ) ( link ) |
MstrPBK | 30 Sep 2013 6:23 p.m. PST |
New member here: 1) I think the original question here has been totally missed. I believe it was intended to ask: Is there an app that can accept CUSTOM (user made) card decks and manage them in a gaming environment (presumably Magic the Gathering style game management). which is what brought me here to begin with this evening. 2) To Member: religion. You said you've composed scripting within FileMaker Pro to handle card management. Could you describe more about what you've done in that environment? I too have FM Pro 10 and have considered doing the deck work from that. MstrPBK St Paul, MN USA |
Pages: 1 2
|