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"Quick Preview of a Coop Dungeoncrawl" Topic
8 Posts
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Glenn M | 10 Aug 2012 3:17 a.m. PST |
Did up a quick preview of some dungeoncrawl rules I've been tinkering with, it's not overly detailed, but for those who played with Derelict at all, it uses similar mechanics. I've lifted some basic concepts from a variety of games to give myself what should work out to be a pretty fun coop game. link Not a lot available yet as I haven't playtested much yet. But, figured you folks may enjoy it and I could use critique on the card design at least. |
MajorB | 10 Aug 2012 3:43 a.m. PST |
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Glenn M | 10 Aug 2012 3:45 a.m. PST |
Cooperative. You play against the game rather than an opponent. |
Mooseworks8 | 10 Aug 2012 7:36 a.m. PST |
Please keep us posted I am interested in what you come up with. Thanks. |
Dentatus  | 10 Aug 2012 10:50 a.m. PST |
"Coop" threw me too. Thought this was about Chik Fil A for second. Interesting ideas there, Glenn. |
CeruLucifus | 10 Aug 2012 3:31 p.m. PST |
"Coop" is certainly correct but like the others I read it as a house for chickens not an abbreviation of cooperative. Hyphenating the abbreviation is also correct, and might be phonetically more clear: "co-op game" instead of "coop game". P.S. -- Thanks for the post. Interesting idea. I especially like just rotating the card for the booty. |
magokiron | 11 Aug 2012 3:28 p.m. PST |
Sounds simple, fun and playable. The turnover card idea is easy and practical. Please keep us informed of any updates. Thanks for sharing. |
Glenn M | 11 Aug 2012 4:43 p.m. PST |
I'd love to edit the title, but I can't on this forum. oops, anyways. My intention was that you'll have multiple versions of the same card with different treasures so your drops are semi random. It has always bothered me that you kill a rat, and look you found a sword! |
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