
"A new fantasy campaign!" Topic
8 Posts
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UnfortunateWound | 31 Jul 2012 10:46 a.m. PST |
I've started a new fantasy campaign using Too Fat Lardies' new Dux Britanniarum rules. Enjoy: link |
doc mcb | 31 Jul 2012 11:44 a.m. PST |
Don't tease us; we want to see the OBs. |
UnfortunateWound | 31 Jul 2012 2:43 p.m. PST |
The OBs are all the same in Dux Brit, that is to say every Romano-British army starts the same, as does every Saxon army. In units of 6, the British get: 1 Elite, 2 Regular, 3 Poor, and 4 missile troops. The Saxons get: 2 Elite, 3 Regular, 4 missile. Both sides also get: 1 General, 2 Captains, 1 Champion. As of the end of game two, these have changed due to the circumstances of the battle. |
UnfortunateWound | 31 Jul 2012 2:46 p.m. PST |
JJ: I've only played SAGA and Dux Brit. SAGA is for the "Viking Age", so Lindisfarne to Hastings. The real game lies not on the board, but on the battleboards. You have to use your "saga dice" correctly to unlock special abilities or extra combat dice. The mechanics are simple, but the battle boards are what give the game its complexity and the armies their individual flavour. It's a defiantly skirmish level game. Dux Brit is a game that can be played either at army-level or "company level", depending on if you're doing a raid or a battle scenario. It runs pretty much like all Lardy games, but with period chrome to make it more Dark Age. As Rich Clarke says, it's less medieval and a lot more like the last gasp of ancient warfare. |
Tin Soldier Man | 31 Jul 2012 2:52 p.m. PST |
I am very interested to see this. It looks like a really interesting campaign. Did you make up all of this detail or do the rules cover that? |
UnfortunateWound | 01 Aug 2012 3:22 a.m. PST |
The rules covered most of the detail. I invented names and the background for the campaign. Everything after about the first two paragraphs came from the book. |
UnfortunateWound | 01 Aug 2012 5:15 a.m. PST |
Also, there is now a map for the campaign in the original post. |
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