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"The Junkyard" Topic


17 Posts

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Comments or corrections?

charlest12 Jun 2012 4:46 p.m. PST

Just finished this terrain tile. Not sure if I need more junk or not. Think I'm going to leave it as-is and move on to the next tile.

picture

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Warwick1312 Jun 2012 5:02 p.m. PST

That looks good. I say move on. What is next?

infojunky12 Jun 2012 5:04 p.m. PST

SWEET!… Move on…. You might have a a'ha later but it is really good now…

PraetorianHistorian12 Jun 2012 5:17 p.m. PST

Looks cool.

RTJEBADIA12 Jun 2012 5:30 p.m. PST

One could add some of these:
rebelminis.com/rubblepiles3.html
to the bottom but I think it looks good as is.

Eli Arndt12 Jun 2012 5:43 p.m. PST

If you want the option of more junk just make some stand alone junk heaps. These can then be used in your junkyard or on their own.

-Eli

BigNickR12 Jun 2012 6:38 p.m. PST

move on. it is terrain. if it needs to be modified, add a junked car or two as needed. but from a stack of spare junked cars you should have for riots and such. Leaving the option for it to be open lets you use it in more situations.

Aladdin12 Jun 2012 6:56 p.m. PST

More Junk! Heaps of it that can be used as cover.

doug redshirt12 Jun 2012 8:02 p.m. PST

Leave as is and just increase the cover bonus for anyone in the junk yard.

darthfozzywig12 Jun 2012 8:36 p.m. PST

Nice work!

charlest13 Jun 2012 5:26 a.m. PST

Thanks guys! I like the modular junk heaps/trashed cards idea. Thanks Eli/Big Nick for that idea.

After this and the park tile, I now need to focus on completing more tiles that will hold actual buildings. Only have two of those thus far and need about 4-5 more to house a bunch of Jason's junction box buildings I picked up.

Patrick Sexton Supporting Member of TMP13 Jun 2012 6:07 a.m. PST

Nicely done.

BigNickR13 Jun 2012 6:33 a.m. PST

do housing at different "income levels" like maybe some corkboard "adobee" with cardboard "sheetmetal" roofs for near this junk heap, and work your way to nicer buildings the further you get from the dump, just like in a real city

cork walls: link

Ghostrunner13 Jun 2012 6:41 a.m. PST

If it's going to be a diorama, could use a bit more junk.

If you are planning on actually using it in a game, I'd say leave it as-is. Too many fixed items and you can't put any figures in it.

Alternatively, you could have half a dozen pieces of loose junk that could be repositioned as needed… depending on the rule set you are using, anyone in the junk yard gets a fixed cover bonus, and the added bits of junk could just be there for added appearance – move them as needed to make room for figures moving through the yard.

Overall, very nice work.

John Treadaway13 Jun 2012 2:37 p.m. PST

In a different scale I did this as a scrap yard terrain piece:

picture

picture

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link
link

I thought it was a good compromise for junk versus playablility (the wire mesh fencing was separate rather than built in but the edge of the terrain piece is visible in the shots) so yours looks about right, I'd say: just enough room to get the figures in amongst the terrain.

John T

deviantsaint13 Jun 2012 3:23 p.m. PST

Looks pretty cool. Thanks for the thoughts!

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