Editor in Chief Bill | 21 May 2012 2:25 p.m. PST |
If you wanted to introduce some wargamers to the American Civil War, which ruleset would you use? |
Sparker | 21 May 2012 2:41 p.m. PST |
Black Powder! So long as you have somebody knowlegeable to research all the period detail BEFORE the game, the game itself will be fast and fun, and not require too much experience or knowledge from the Bde Commanders, but will still give a good period feel. |
Larry Gettysburg Soldiers | 21 May 2012 2:43 p.m. PST |
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Rich Bliss | 21 May 2012 2:53 p.m. PST |
Which set would I use? Volley and Bayonet, naturally. Everybody gas heard of Gettysburg and I can point at the battlefield and say "There's Lee and that's Little Round Top, etc. |
Calico Bill | 21 May 2012 2:57 p.m. PST |
On To Richmond. Published by The Courier years ago. A very rich and fun game in itself, with low complexity and an elegant system. Ideal to learn on, with the advantage of being Corps level so you could play battles someone might have heard of. |
kehanubaal | 21 May 2012 3:08 p.m. PST |
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Stosstruppen | 21 May 2012 3:13 p.m. PST |
Fire and Fury, easy to learn and no one has to make up the stats like in BP. |
sillypoint | 21 May 2012 3:15 p.m. PST |
Second OTR, played for nearly 20 years, simple but still learning. Introducing new gamers to ACW Is the primary quality. For a bit of colour, make up cards with commander's name image on it- "Sheridan – move your division!". |
79thPA | 21 May 2012 3:35 p.m. PST |
Volley and Bayonet or On To Richmond. |
mex10mm | 21 May 2012 3:37 p.m. PST |
I would also recommend Black Powder. |
Captain dEwell | 21 May 2012 3:54 p.m. PST |
I suggest Battles with Model Soldiers by Donald Featherstone, which includes rules for all arms ACW battle. Very simple, easy too follow, inspires one to develop wargaming interest further. Then progress to Fire and Fury |
SECURITY MINISTER CRITTER | 21 May 2012 4:00 p.m. PST |
Blue light Manual!!!!!!!!!!!!!!!!!!!!! (*sarcasm*)
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Bottom Dollar | 21 May 2012 4:13 p.m. PST |
I would say F & F, but I've heard good things about Gettysburg Soldiers and would like to try them out. |
Rich Trevino | 21 May 2012 4:13 p.m. PST |
Volley and Bayonet. Going with 1 base = 1 brigade is perfect for beginners. And so is the buckets o' dice combat system. No "command control" rules beyond keeping units close to ones general. |
ancientsgamer | 21 May 2012 4:35 p.m. PST |
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McWong73 | 21 May 2012 5:00 p.m. PST |
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Bottom Dollar | 21 May 2012 5:41 p.m. PST |
By "new gamers" is it meant people who have NEVER wargamed ? If so, well then perhaps something different. |
Ed Mohrmann | 21 May 2012 5:53 p.m. PST |
Brand new, no experience with any mini's rules gamers - On To Richmond, obviously (hey, I ain't been giving them away for nothing ! Trying to kindle interest in a simple, fun set of ACW rules). They are what I always use for newbies. |
Syr Hobbs Wargames | 21 May 2012 6:04 p.m. PST |
It has been a while since I last played F & F but not sure I'd recommend these to a new player. So far my choice would have to be GETTYSBURG SOLDIERS. Simple, straight forward and well organized rule set. Duane |
Uesugi Kenshin | 21 May 2012 6:29 p.m. PST |
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DisasterWargamer | 21 May 2012 6:44 p.m. PST |
Fire and Fury is what I use to introduce people to the period – but would not use it for small unit action. |
Tommy20 | 21 May 2012 7:25 p.m. PST |
From experience, Battle Cry:
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Old Contemptibles | 21 May 2012 7:36 p.m. PST |
What do you mean by "wargamers?" Have they ever played any historical rules? Are they Fantasy/Sci-Fi types? Board gamers that never played miniatures before? It makes a huge difference as to how to introduce them. "Rally Round the Flag" would be my choice for a new player but why use a different set of rules than you normally use only to have them learn a new set of rules later? The best way to introduce a newbie is to use the rules you know the best and just set up a game. Run the charts and make strategy suggestions. After several games they should get the hang of it. |
dam0409 | 21 May 2012 7:46 p.m. PST |
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GoGators | 21 May 2012 7:50 p.m. PST |
Gettysburg Soldiers. Takes 5 min to read through quick. 10-15 min to read through taking your time. (I actually retread it yesterday on a whim). Has all the basics of wargaming. Nothing too complicated to mess folks up. Once they are hooked, introduce more complicated rulesets. |
Toshach | 21 May 2012 8:13 p.m. PST |
I only know Fire & Fury, and like it a lot. How can you not love a rule set where one of the possible combat results is, "One stand skedaddles?" |
Battle Phlox | 21 May 2012 8:43 p.m. PST |
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firstvarty1979 | 21 May 2012 9:08 p.m. PST |
I'm with Battle Phlox on this one. BAB is a great introductory game. Now if only they would put out a second edition! |
Berlichtingen | 21 May 2012 11:42 p.m. PST |
There really is only one set of rules, regardless of period, to start players out with
whichever one you find the most fun. Don't worry about simple, worry about fun. People tend to imprint on whatever they start with |
CATenWolde | 22 May 2012 12:09 a.m. PST |
If they haven't played complex rules before (or are averse to them), then "Rank & File" by Crusader Games. If they don't mind a bit of complexity, then Regimental Fire & Fury. On to Richmond is also a great set of rules, but it might be better suited to people who already speak a bit of gamer. Despite its current popularity, I'm not at all convinced by Black Powder. Regardless, I think it's a better set for experienced gamers than anyone new to the hobby or a particular period. |
Marcus Maximus | 22 May 2012 2:25 a.m. PST |
Fire & Fury (Brigade) is the best for ACW by a long shot. For the next level detail I would recommend Fire & Fury Regimental. |
lindrp | 22 May 2012 3:42 a.m. PST |
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navarr | 22 May 2012 5:38 a.m. PST |
I also recommend Gettysburg Soldiers. I run a lot of Convention Games and it is a great set of rules to be able to teach to new players and they can get it down in a round of playing and the game runs very smoothly. The fast learning curve also does not take away from the game play and I have really enjoyed the games I have played and ran using the rules. NICK |
Billy Yank | 22 May 2012 9:29 a.m. PST |
I started Civil War gaming with savethetumbleweed's "Call to the Colors" when I was about 8. It has a yahoo group you can join and download everything you need for free
Billy Yank |
Don1962 | 22 May 2012 11:23 a.m. PST |
Regimental Fire & Fury. Terrific set of rules that move quickly once you learn the routine. IMPORTANT: start with a small number of units though (perhaps a bridge on each side). |
Gravett Islander | 22 May 2012 12:46 p.m. PST |
I've introduced a good few into wargaming with Fire & Fury (the old 'Brigade' set). After a few turns, they're up and running. |
hunter4a | 23 May 2012 7:17 a.m. PST |
Fire and Fury or Black Powder |
Gennorm | 23 May 2012 9:33 a.m. PST |
Black Powder worked for me. |
jpipes | 23 May 2012 2:14 p.m. PST |
There are many rule sets to choose from, and of course there are large followings around a number of them like Johnny Reb and Fire & Fury. Your first question has to be what scale do you want to play at, and secondly how detailed/complex do you want the system to be? Thirdly you also need know if you want the rules for use at conventions or at home locally with a game group of friends. Convention games benifit greatly from simply and easy to understand systems without a lot of fuss, where as at home you can run stuff as complex as you want it to be. Depending on the above I would firstly recommend Gettysburg Soldiers as has been already mentioned a number of times. It's a great simple system that takes only a few minutes to explain, the rule book is very nicely done and easy to use in play, and best of all the scale is still regimental level. The rules are also very cheap for what you get, so price shouldn't be an issue. I have 3 copies of the rules so multiple copies can circulate around the table during play. It's a great system and one your won't regret adding to your rules library! |
surdu2005 | 31 May 2012 7:30 p.m. PST |
Rally 'Round the Flag. It's an oldy, but a goodie. |
SECURITY MINISTER CRITTER | 01 Jun 2012 3:43 p.m. PST |
DBX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Not as sarcastic, but close! |
CorpCommander | 02 Jun 2012 12:05 a.m. PST |
I'll second Blue Light Manual. Just tell them it is the worst game system possible and every other game they ever play will be better. Set the bar low. Its a winning tactic I think! |
Grompix | 03 Jun 2012 6:18 a.m. PST |
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dantheman | 08 Jun 2012 11:46 a.m. PST |
Played about all here. Battle Cry is the best hook I know. |
Rev Zoom | 10 Jun 2012 5:57 p.m. PST |
On To Richmond. Especially with some of the mods made by Paul Koch to the morale table. Still the best feel of ANY set of Civil War rules out there as far as I am concerned. I just hate it when by Texans under Hood make a revenge charge. |
Darkoath | 27 Jun 2012 7:53 p.m. PST |
I just purchased Gettysburg Soldiers. I must say I think it is the perfect rule set to introduce someone to ACW gaming. It is very well laid out and has very nice photographs. Very simple and elegant rule set. I think it would be especially nice for introducing youngsters to ACW gaming. I am going to have to pick up some more copies for running intro games at conventions. I highly recommend this set of rules! Well done Larry! |
Dasher | 28 Jun 2012 7:54 p.m. PST |
I'd start with Battle Cry (assuming they were truly "new" gamers who had never played any wargame before). From there I'd take them to a convention and try out multiple games to find one they were most comfortable with. |
vonLoudon | 17 Jan 2018 12:41 p.m. PST |
Yes,I kept asking back then 2012 where do people play OTR? Apparently not at our cons. |