
"Knights & Magick Combat chart-Conversion help?" Topic
7 Posts
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Sigwald  | 04 Feb 2012 8:21 a.m. PST |
Combat in K&M is a 1-15 spread. Hits are obtained by rolling a d6 and a d20(0-9 twice counting 0 as zero) adding the result and having a sum equal to or less than the hit number. If you have large forces and seek to speedroll a bunch of fighting figures at the same time it is a bit clunky and I wanted to try converting to a single d20 roll (1-20). I figured adding +2 to hit numbers across the board would result in similar but slightly decreased chance of hit. Just wondered if anyone would like to offer input for remaining as close to the original percentages as possible. Thanks!
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| Happy Little Trees | 04 Feb 2012 10:03 a.m. PST |
To hit percentage with original distribution: 1-1.66% 2-5% 3-10% 4-16.66% 5-25% 6-35% 7-45 8-55% 9-65% 10-75% 11-83.33% 12-90% 13-95% 14-98.33% 15-100% |
Sigwald  | 04 Feb 2012 10:36 a.m. PST |
Ah, you're too kind. Thanks for helping the math challenged! I can make a new chart with that |
| SECURITY MINISTER CRITTER | 04 Feb 2012 10:42 a.m. PST |
Wow, I haven't looked at K&M in years. |
nudspinespittle  | 04 Feb 2012 10:45 a.m. PST |
My game of choice. I had thought of converting to a D10 roll, but have yet to do it. |
| Mako11 | 04 Feb 2012 12:48 p.m. PST |
Given the distribution of results, a D20 looks like it might be easier, and closer, e.g. 5% increments per result. |
| Whitewolf36 | 04 Feb 2012 2:45 p.m. PST |
I loved that game. Still have it in fact. One if the few treasures I will never part with. |
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