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"Naval Thunder AAR: Battlecruisers in the Atlantic" Topic

4 Posts

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1,005 hits since 25 Jan 2012
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TheDreadnought Inactive Member25 Jan 2012 6:48 a.m. PST

A short writeup sent to me by a local group that plays in my area.

I really like their games because they tend to play like actual commanders would. Fewer glorious death-rides, and more retreating once a ship has been hammered, or the tide of battle turns against them.


darthfozzywig Supporting Member of TMP Inactive Member25 Jan 2012 9:23 a.m. PST

Tell those kids to take more pics! ;)

Naval Thunder is fun. We had a blast at GenCon a couple of years ago with the Denmark Straight scenario. Getting (super) lucky with my opening salvo to sink HMS Hood may have influenced my opinion of the rules, however. :D

TheDreadnought Inactive Member25 Jan 2012 11:22 a.m. PST

I have noticed that Hood does tend to blow up a lot in that scenario.

I think its fate, because I didn't intentionally design anything in the rules to make that happen.

Mikhail Lerementov Inactive Member25 Jan 2012 1:22 p.m. PST

I ran a hypothetical Denmark strait set a month later with Bismarck, Tirpitz, Scharnhorst, and Prinz Eugen up against Hood, Prince of Wales, Nelson and Rodney. The Germans sank Nelson and Rodney and severely damaged Hood for almost no damage to themselves. Running Komandorski Island for a local con this Sunday. The group seems to really like the rules.

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