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"Naval Thunder AAR: Battlecruisers in the Atlantic" Topic
4 Posts
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| TheDreadnought | 25 Jan 2012 6:48 a.m. PST |
A short writeup sent to me by a local group that plays in my area. I really like their games because they tend to play like actual commanders would. Fewer glorious death-rides, and more retreating once a ship has been hammered, or the tide of battle turns against them. link |
| darthfozzywig | 25 Jan 2012 9:23 a.m. PST |
Tell those kids to take more pics! ;) Naval Thunder is fun. We had a blast at GenCon a couple of years ago with the Denmark Straight scenario. Getting (super) lucky with my opening salvo to sink HMS Hood may have influenced my opinion of the rules, however. :D |
| TheDreadnought | 25 Jan 2012 11:22 a.m. PST |
I have noticed that Hood does tend to blow up a lot in that scenario. I think its fate, because I didn't intentionally design anything in the rules to make that happen. |
| Mikhail Lerementov | 25 Jan 2012 1:22 p.m. PST |
I ran a hypothetical Denmark strait set a month later with Bismarck, Tirpitz, Scharnhorst, and Prinz Eugen up against Hood, Prince of Wales, Nelson and Rodney. The Germans sank Nelson and Rodney and severely damaged Hood for almost no damage to themselves. Running Komandorski Island for a local con this Sunday. The group seems to really like the rules. |
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