
""A shotgun and a bus" (All Things Zombie Bat Rep)" Topic
8 Posts
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| Kobayashimaru | 18 Jan 2012 9:36 a.m. PST |
In our last ATZ game our heroes departed to find weapons and lost their car
If you want to have a look: link |
| JLA105 | 18 Jan 2012 10:02 a.m. PST |
A very nice board and good AAR, thanks for the link! |
| Redroom | 18 Jan 2012 10:59 a.m. PST |
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| Skipper | 18 Jan 2012 11:08 a.m. PST |
Nice
.. What reduction scale did you use on the tiles (60%)? and what scale are the vehicles? Everything looks 1/87th scale (HO scale). Is that right? |
Dropzonetoe  | 18 Jan 2012 1:42 p.m. PST |
link typically is what people use to convert. |
| Kobayashimaru | 18 Jan 2012 10:41 p.m. PST |
Thanks guys. Skipper, the reduction for the tiles is 65% if I remember well and the vehicles are 1/87th indeed. |
| Skipper | 20 Jan 2012 7:02 a.m. PST |
I've been using 65% reduction which works fine (Easier to remember) but have been hesitant to try the larger HO scale
.but they lok good alongside the rebel miniatures. I use world works tiles already for both 6mm and 15mm gaming, though more for 15mm, though I think I like the look of the old street tiles you have. Its a shame they are bsed on 7 instead of 6 like the new ones. |
| Fishbuckle | 07 Feb 2012 9:04 p.m. PST |
Really nice blog. I'm just starting on my own zombie gaming project in 15mm and it looks like I made my road tiles too small! link They seem tiny compared to yours. I was sure I reduced them to 64% of original size, but now I wonder if I reduced them BY 64%
:( EDIT: I've just seen a blog comment by Christophe saying he used original size tiles ( link ). They look great like that. Now I'm confused about continuing with 64% or going with 100%! |
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