Venusboy- all those things make cool characters, but probably wouldn't fit in well with a generator of this type
Certain characters just need to be made up on their own
try making any of those things with the standard 5150 NB character set up.
Wide eyed farmboy is probably best represented by just making some Rep 5 (maybe 4) with Star Status
that'll make them 'lucky' and hard to kill despite little skill.
Kidnapped girl is a bit more difficult
you might want to look into the psionics in Infestation (they're still selling that, right?) and make a character who is pretty generally awesome. My own way of handling that was that i had two versions of the River character- one was basically all low stats, with some bad attributes, while the other was super high attribute in everything
. and she kinda randomly switches between the two in the game/campaign (kinda like drunkard, I guess).
Super soldier? I'd probably make it a Rep 5 Fit 5 the rest doesn't matter with some built in soldiering ability.
All of those are probably best made by the player to fit the concept
the idea of this generator is to provide a cool way to develop the history of a character after than initial concept. If you want a super soldier who then lives life like a normal person, then you could just give your character a starting Rep of 5 and from there generate them regularly
Anyway, I'm taking the characters I rolled up for a spin right now (just taking a quick break, the preparation just ended), so we'll see if they work
. and they're going up against normal randomly generated 5150 NB guys, so we'll see if they're too powerful, too.