| uti long smile | 18 Dec 2011 11:20 a.m. PST |
This year's 7TV Salute Participation game is inspired by the Piz Gloria assault from 'On Her Majesties Secret Service' and is tentatively titled '7TV: Where Angels Dare'. Build duties are being undertaken by David Marshall of TM Terrain. I've been posting progress on the Crooked Dice Forum, but thought I'd share here. Here's the original DK cutaway of Piz Gloria:
Obviously it needed a bit of rethink to make it playable and practical in terms of build and storage. Below is my initial sketch. I've added an outside fortress wall and gatehouse to make it seem more of a villain lair – also see Inception. That also gives some nice gantries and walkways for goons to throws themselves off of.
One thing I decided to get rid of was the iconic rotunda. Whilst pretty, it ate up a lot of space and created a barrier between the outside and internal space which I thought would slow down play. So we decided on a chalet style building for the main villains lair and really opened this whole area up. We've been working on some roof designs, but these will be fairly simple and thing will be open during play anyway. There will also be a supporting pylon tower for the cable car (not sketched) to give it extra stability. Here's my reverse skecth of the gate house and exterior walls.
BASE BOARDS – Structure – Gatehouse and Bunker This is the right side of the board. The main structure is coming together.
The gatehouse
Bunker
BASEBOARDS – LAIR and CABLE CAR So most of the major construction now complete. The two small buildings are Pardulon Concrete bunkers as the external walls will also have a concrete for finish. The Cable Car can be seen here too – although that still needs to be weathered.
Stay tuned! |
| Colin Hagreen | 18 Dec 2011 11:23 a.m. PST |
That looks like a great board! Really looking forward to seeing this on the 21st April
Colin slwarlords.blogspot.com |
| commanderroj | 18 Dec 2011 2:50 p.m. PST |
I've skied down from the Piz Gloria many times and it is amazing to see this. I proposed somthing with some superficial similarities for our club game for Salute 2013, but it lost out to another project. I'll be looking out for this on the day. |
| Goose666 | 19 Dec 2011 11:00 a.m. PST |
That looks nifty. Like it. Cannot wait to see it when its finnished. |
| DonLeg | 22 Dec 2011 11:31 a.m. PST |
That looks great! I've given some thought on how to game Inception. Maybe 4 separate game boards with events and outcomes on one determining what happens on the others
7TV or Gaslight as the rules engine
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| Rothgar | 22 Dec 2011 11:40 a.m. PST |
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| Pyrate Captain | 23 Dec 2011 10:34 a.m. PST |
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| uti long smile | 24 Dec 2011 4:36 a.m. PST |
Cheers all! Another update from David showing the laser cut windows for the villains lair. It needed large imposing but perfect windows- so ideal for laser cutting.
And the walls on the guard tower:
And here's a bag of laser cut railings!
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| uti long smile | 11 Jan 2012 5:36 a.m. PST |
Another update from David tonight. Most of the external painting is finished. The snow will go on next.
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| commanderroj | 11 Jan 2012 8:47 a.m. PST |
No wonder its a while since the last update-all those railings! looking good and excited about seeing it at Salute. |
| Angel Barracks | 11 Jan 2012 9:08 a.m. PST |
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| uti long smile | 12 Jan 2012 12:04 a.m. PST |
Some more shots with some initial snow applied and a shot of the cable car support:
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| John Treadaway | 12 Jan 2012 2:54 a.m. PST |
That dropping sound you just heard was my jaw hitting the floor
Awesome John T |
| Goose666 | 12 Jan 2012 3:16 a.m. PST |
Looks stunning. Very creative and very nice.. it just screams.. super agents.. You will of course need lots of under dressed and toned lovelys to populate it. |
| Fergal | 12 Jan 2012 4:15 a.m. PST |
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| 28mmMan | 12 Jan 2012 10:24 a.m. PST |
In-firetrucking-credible! |
| capncarp | 13 Jan 2012 4:34 a.m. PST |
Where's Richard Burton and Clint Eastwood when you need them? |
| uti long smile | 16 Jan 2012 12:08 p.m. PST |
A major update from David today with loads of pictures. The exterior is nearly done. Still a pinewood to add on the cable car section, but this will be a separate piece.
The interior of the lair – alpine room and control centre – are the last bits to do:
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| Caliban | 16 Jan 2012 12:33 p.m. PST |
That is amazing – Starbucks HQ! |
| Pyrate Captain | 23 Jan 2012 6:15 p.m. PST |
Generally speaking, I hate winter. But this layout makes winter look good. Outstanding. |
| holien | 24 Jan 2012 9:03 a.m. PST |
Excellent work
I hope the game goes well. Thanks for sharing. |
| stenicplus | 26 Jan 2012 5:12 a.m. PST |
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| The Archer | 28 Jan 2012 10:08 a.m. PST |
This is a sweet sweet set of boards. So damn jealous over here
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| Johny Boy | 28 Jan 2012 11:40 p.m. PST |
Ok best demo game is between this and JT's Captain Scarlet road rage
..only one way to sort it out
.."lets Fight" Seriously, seriously brilliant work.. just keep humming the score to on her majesty's secret service as you take it all in. We bow down and salute you sir : -) YouTube link |
| uti long smile | 30 Jan 2012 11:13 a.m. PST |
The Propellerheads version of OHMSS is my 7TV theme tune. Kev and John's Spectrum game is great too. Kev's been busy painting our Time Lift Security team for that game I believe :) – as well as stuff for ours! |
| Colin Hagreen | 06 Apr 2012 9:52 p.m. PST |
@Johny Boy – Captain Scarlet isn't a demo, it's a participation game – come along and drive that SPV! |
| Lion in the Stars | 07 Apr 2012 1:50 a.m. PST |
Someone is going to hate me for this, but where's all the footprints in the snow? It looks like there has been no activity at all since the last snowfall (last night?). Which is oddly disconcerting to me
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