Help support TMP


"Recommend some easy rules for 1/72?" Topic


28 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the WWII 20mm Models Review Message Board


1,057 hits since 30 Nov 2011
©1994-2014 Bill Armintrout
Comments or corrections?

Dawkins Inactive Member30 Nov 2011 8:56 p.m. PST

I've been putting together a ton of Russian and German soldiers and Tanks for a diorama for about 3 years. My dad had collected hundreds and hundreds of 1/72 model gets over 40 years. So I stole some.

My basement was flooded late this summer and all the terrain I built was destroyed.

Basically said screw it.

I have 300+ soldiers. 20 tanks and 5 airplanes sitting around.

Not looking for a large scale game. Something small, squad size. 20-40 or so troops. 2-5 tanks.

Nothing too hard. Not a ton of charts.

ancientsgamer Supporting Member of TMP30 Nov 2011 9:10 p.m. PST

Nuts! the game that is. I don't recall if they have vehicle stats though…. Two Hour Wargames….

chuck05 Supporting Member of TMP Fezian30 Nov 2011 9:35 p.m. PST

I use Arc Of Fire and Disposable Heroes.

fozzybear30 Nov 2011 9:44 p.m. PST

I too am looking at current games for 1/72nd scale and 20mm. I prefer 1/1 scale play. I like at least somewhat detailed vehicle rules. Whats out there?

Personal logo Wyatt the Odd Supporting Member of TMP Fezian30 Nov 2011 9:56 p.m. PST

As AncientsGamer said, Two Hour Wargames' "Nuts". Or, Two Fat Lardies "I Ain't Been Shot, Mum".

Available from their respective websites, or Scale Creep may carry them too.

Wyatt

sillypoint01 Dec 2011 12:08 a.m. PST

Crossfire, no charts, no rulers.

link

link
Move around the last link for newbie info.

dwight shrute01 Dec 2011 3:07 a.m. PST

rapid fire

nickinsomerset01 Dec 2011 3:17 a.m. PST

For Fozzie more than Dawkins – Panzermarsch or Kampfgruppe Normandy (KGN). The former has slightly more detailed vehicle rules but both give a good 1:1 game.

Plenty of chat about KGN:

link

Tally Ho!

Agent 13 Inactive Member01 Dec 2011 4:50 a.m. PST

Operation Squad from Warlord.

parrskool01 Dec 2011 7:17 a.m. PST

Pz8 Free download too.

bz1bz1 Sponsoring Member of TMP01 Dec 2011 12:16 p.m. PST

Gush.

Mister X Inactive Member01 Dec 2011 7:04 p.m. PST

Disposable Heroes and NUTS! are my personal picks. We play both in 1/72 scale with similar armor counts and individual soldier counts. Although I play both, DH is my long time favorite. Try both, see what style of game you like.
Cheers,
Peter

Personal logo HUBCommish Supporting Member of TMP01 Dec 2011 10:49 p.m. PST

Victory Decision or Battlefield Evolution: World at War are fast and fun.

Scott

Deserter02 Dec 2011 4:22 a.m. PST

FUBAR is a generic, free one page set of rules

link

I use it for 1/72 WW2 miniatures at the level you describe (20-40 troops and possibly some tanks)

historygamer02 Dec 2011 9:42 p.m. PST

Glad to see everyone agrees on a set of rules. :-)

COL Scott0again Inactive Member03 Dec 2011 12:40 p.m. PST

As always I might recommend looking at the Junior
generals web site not sure about their WWII rules but other periods are fine, fun and quite fast. Even though they were designed for children I find that they work well if you don't want to count rivets.

(Jake Collins of NZ 2) Inactive Member04 Dec 2011 11:23 a.m. PST

You don't say if you're looking to go solo or not. If solo, I'd recommend NUTS as it is ideal for solo gaming with very little modification. You can play any game solo, of course, but some are just better suited for it.

StokieSteve Inactive Member21 Dec 2011 4:22 a.m. PST

Fubar .. Rate of Fire

Sir Samuel Vimes21 Dec 2011 11:02 p.m. PST

NUTS. The basic rules include rules for 1944 and onward Russian and German forces. You can play head to head, solo or "same side" with a buddy versus the game.

If you want to game a larger battle, and you don't mind some abstraction or rules using card based play, I'd say give Field of Battle WWII, from Piquet, a try.

You can also use Ganesha Games "Flying Lead" for skirmishes of say, 15 or so models a side, with the odd vehicle thrown in for kicks.

EvilGinger Inactive Member02 Jan 2012 9:23 a.m. PST

IABSM3 by toofatlardies best set of rules for the period simple fast & fun to play whilst still feeling like you are fighting a wwII acton

1815Guy Supporting Member of TMP02 Jan 2012 3:52 p.m. PST

Another vote for Rapid Fire! – easy and quick yet gives the right feel of the period.

PiersBrand04 Jan 2012 6:34 a.m. PST

Kampfgruppe Normandy for me… Or Rapid Fire.

Personal logo The GM Supporting Member of TMP04 Jan 2012 10:18 p.m. PST

I use NUTS, but for your requirements, I'd try to find a copy of Operation Overlord. It was built for what you're talking about. Operation WWII (its successor) might work, but has more complexity.

Don.

historygamer06 Jan 2012 3:20 p.m. PST

Anyone still play Battlefront?

malekithau Inactive Member09 Jan 2012 3:40 p.m. PST

You asked for a simple set of rules. Lots of the rules mentioned above are relatively straightforward but I wouldn't call too many of them "simple". I have all of them and for a straightforward set of rules with easy mechanics and realistic (for a game)results I couldn't go past Kampfgruppe Normandy. I have only had the rules for a couple of weeks and picked up the procedures very quickly using the into scenario "Panther Hunt". After a couple of hours I was only referring to penetration stats and armour.

The force morale system works very well with a real knife edge feel in almost every game. You can play at 3 levels – platoon, company and battalion. Platoon is what you want. For example, my FJ force contains about 40 foot, a couple of soft vehicles, AT/HMG/Mortar and several SP guns (Stug III and Marder).

They are published by Warhammer Historical which immediately produces a severe case of Warhammer Hystericalitis amongst some of our brethren. At full price I was not prepared to shell out the funds but at half price they are a bargain.

Without a doubt this is the best looking WW2 rulebook ever and possibly the best looking rulebook fullstop. Includes about 20 scenarios and army lists for the Normandy Campaign but they are working on Eastern Front and other areas as we speak. I don't think it would be difficult to convert some of the lists for Soviets.

I now have 20mm forces underway and have revamped and built a heap of new terrain. It's not often a set of rules energises me in the way this set has. Highly recommended.

PiersBrand10 Jan 2012 11:26 a.m. PST

For more on Kamfpgruppe Normandy join here;

guildwargamers.com

Not only do we have more 20mm eye candy than anywhere else, but we have a room dedicated to KGN and the designer is also a member.

Deacon Inactive Member10 Jan 2012 7:48 p.m. PST

Two thumbs up for "Disposable Heroes and Coffin For Seven Brothers."

The rules are very well written, straightforward, and short. Once you're familiar with the weapons and various troop/vehicle characteristics, the game moves along quickly. It's fun but bloody.

You can see other user ratings here link and also check out ratings and comments for the other rules mentioned above.

GDrover Supporting Member of TMP24 Jan 2012 2:55 p.m. PST

One other idea: I had been reading great things about a boardgame that is the simpler, more modern (read: 'easy to play with more player interaction and no down time') heir to Squad Leader. The game is called Conflict of Heroes.

I grabbed it yesterday and started reading through it intending to use it for tabletop gaming, and WOW! I am really impressed by the fun, fast nature of this game. I am truly excited to start playing.

Sorry - only trusted members can post on the forums.