My club played 4 games of "Mech Attack!" last night. For the first time I tried to create a senario other than kill-em-all or escalating arena fight (kill an opponent, get a bigger mech, x3 to win).
It was an attack on a supply depot with the Attackers needing to steal supplies and get back across the border and the defenders needing to drive off the attackers. Attackers started with superior numbers, but Defenders had the ability to roll for reinforcements, and attackers could not win just by killing the defenders if they did not meet the mission objectives. I've linked the senario as a PDF below, as it might be usefull in other games as well. I'm going to streamline it a bit as it took a bit longer than I had planned.
Pics of the Supply Depot Raid senario (Most Defending Mech's have gold trim)
Rearguard wheeled tanks for the Supply Depot Defenders
Defending Mech's take up position in the city as attacker's approach.
Attacker's Advance
A few temporary immobilizations allows the Attackers to outflank the defending mech's and make their way closer to the Supply Depot.
Chaos Ensues.
Attacking mech reaches the depot, but will be destroyed momentarily, largely because of rear shots from the defender's wheeled tanks.
Despite a strong start, the Attackers were bogged down long enough for the defeders to call in reinforcements (see senario PDF for details on how it works) . In both senario games, the Attackers sceeded the field after taking two casualties and facing a much superior force.
Pics of the Kill-em-All game being played on the table adjacent to the Supply Raid
All in all it was a good batch of games. I'm definitely going to streamline the senario as it took longer than expceted to finish it. We try to keep our Mech attack games to around an hour, and it probably would have taken around 2 hours to complete the senario.
It was a great reminder of how much I like the Mech Attack rules (http://www.armorgridgames.com/). I was able to complete two mech skirmishes on a real terrain table and do some FLGS shopping in less time than it would take to play one game of battletech on a hex map.
Also, all the figures are rebased N/1:44/10mm scale Mechwarrior Clix figures. The grey and white figs are the stock paintjobs and the green ones are repainted by one of our members.
Here's the PDF of the senario.
link
I'd love to hear feedback on it. It's the first Senario I've ever written -on my own- for a wargame.