Scorpio | 07 Jun 2011 9:43 p.m. PST |
One of the things that attracted me to 15mm scifi gaming was the ability to use Hot Wheels/Matchbox scale toy cars on the tabletop. But now that I've picked up a couple to work with, I'm faced with a decision. When using toy cars for gaming, do you glue the wheels in place, so the cars will move around less, or let them spin free, so you can make vroom-vroom noises while your opponent is trying to think up his next move? |
Gunner Dunbar | 07 Jun 2011 10:30 p.m. PST |
Hi Scorpio, I haven't started my post Apoc project yet, but I plan to actual base my cars, so mine will be glued down. |
Mick A | 07 Jun 2011 10:41 p.m. PST |
Vroom-vroom is great if you play on a totally flat surface, but, soon as you have a hill on the table you know your movement is going to end on the actual slope
Mick |
infojunky | 08 Jun 2011 1:52 a.m. PST |
I glue mine
Vroom vroom noises are usually supplanted by loud taunting of my opponents. And we all know weapons are much louder than engines
. Well if the mufflers are on
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Martin Rapier | 08 Jun 2011 2:52 a.m. PST |
I glue mine, and base them as well, just to be sure
You can still make vroom, vroom noises with based vehicles. |
Lee Brilleaux | 08 Jun 2011 4:15 a.m. PST |
This COULD be a poll question, and yet it isn't, and I thank you for that. These days everything on TMP is a poll question, because we all want to win a $10 USD prize. No, I don't glue the wheels. I don't make the noises either, but maybe I'll look into that. |
flicking wargamer | 08 Jun 2011 5:05 a.m. PST |
We don't glue the wheels. I suspect it is because my opponent can get an extra smidge of movement out of the vehicle because he can roll it when I am distracted. Plus it is much more satisfying to roll it into a tree if the driver fails a roll. |
Scorpio | 08 Jun 2011 5:40 a.m. PST |
Hmmm, wasn't planning on basing it, never liked the look of bases for vehicles in larger scales. Now I'm reconsidering
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PygmaelionAgain | 08 Jun 2011 6:00 a.m. PST |
Is there a possibility of sticking a magnet under the belly of the car so that the wheels make contact with the terrain, but the friction is too great to roll? If matchbox cars are nonferrous anymore, what about a chunk of sticky tacked neoprene that you can peel off later? I just feel like gluing the wheels on a model car makes it less of a model car somehow. |
mynameisearl | 08 Jun 2011 6:44 a.m. PST |
I glue them because they WILL roll. I don't base them because I (a) don't like it when the base is drastically different from the scenario location (like a desert base rolling through downtown) and (b) like to flip vehicles on their sides, which doesn't look right with a base. |
000 Triple Aught | 08 Jun 2011 8:46 a.m. PST |
Always glue my wheels to prevent any rolling. Stability of terrain/figures on the tabletop is always primary. I never base for the same reasons as mynameisearl. |
DS6151 | 08 Jun 2011 12:50 p.m. PST |
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Parzival | 09 Jun 2011 8:43 a.m. PST |
PygmaelionAgain has the right answer. A very simple removable base, attached with rubber cement, will prevent the car from rolling. The base doesn't have to be visible at all; all you need is for something attached to the underside of the car that is the same depth or just a smidge more than the depth of the wheels (Could even be as simple as a strip of Velcro tape). That will stop the car from rolling on a slope, won't be visible to players, and yet leaves the wheels free. By the way, if you do use a strip of cloth or Velcro, you'll have a "friction brake" that won't stop you from manually rolling the car, assuming the surface beneath is relatively smooth. The pressure of a finger should overcome the soft friction brake easily, but the car won't simply "take off" on its own due to a gentle slope. (It will also stop much quicker if you do "flick it", either on purpose or by accident. |
Stepman3 | 12 Jun 2011 2:42 p.m. PST |
Glue for me, glue for you
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