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"A new Fantasy game for me.." Topic

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Gorkathustra30 May 2011 7:16 p.m. PST

Looking to start Fantasy again, have a Bretonnian army for GW but want start a new, cheaper game, preferably one with a cool background and miniatures, any ideas?

CPBelt30 May 2011 8:58 p.m. PST

Do a google search "fantasy" and "rules" for the TMP domain and you will get 100s of threads here. Many possibilities.

Pedrobear30 May 2011 9:51 p.m. PST

Well, if cheap is the thing then I suggest you keep your Brets and even the fluff, but use another set of rules with them.

The Kings of War rules are available for free:


No specific list for Brets though, so you may have to come up with something yourself, or proxy it.

There is also Basic Impetus Fantasy:


hwarang30 May 2011 9:57 p.m. PST

Judging from your statement that you want a game that comes with a line of minis and is cheaper than GW, I too would recommend Kings of War.

Personal logo Parzival Supporting Member of TMP30 May 2011 10:05 p.m. PST

The Battle of Five Armies boxed set.
Supplement with Copplestone 10mm Fantasy.
I believe you know the "cool background." grin

magokiron30 May 2011 10:56 p.m. PST

ARMIES OF ARCANA seems to be the natural choice for lots of us who dropped WHFB.

Key points are:

-Can be played with several scales. If you have GW minis (28mm), they're perfect, and no need to "rebase" them.

-Individual miniature count (not "bases" like Kings of War).

-Heroes, Lords and Wizards for characters.

-D6 system, rolls "to hit" and "to save".

-More than 12 army lists, ALL IN THE SAME BOOK (No "codexes" for each army or similar nonsense).

-Plenty of monster, artillery and chariot options for each army.

-A point formula (and it REALLY WORKS!) if you want to include some miniatures there aren't stats for.

-And I can go on and on.

Check it. I'm sure you'll be glad you did.

Best wishes.

WeeSparky31 May 2011 3:26 a.m. PST

Another vote for Armies of Arcana.

Parmenion31 May 2011 6:56 a.m. PST

I would also recommend Armies of Arcana – it's what I would use if I was going to get back into individually based mass-combat Fantasy.

Unfortunately it falls short of the "cool background and miniatures". I don't honestly remember how much background there is in the book, and although there are some associations within existing miniatures ranges, AoA's strength is in being a solid and well-balanced generic system into which you can import existing armies from wherever. Or buy whatever minis you like from other companies to start new armies.

WeeSparky31 May 2011 7:24 a.m. PST

The fluff for AoA is fairly sparce in the rulebook, but the various message boards have some fan created content. The guidelines are in place, leaving the fleshing out to gaming groups. Each new army created by my group seems to get atleast a minimal backstory to explain the various troop choices.

Parmenion31 May 2011 8:36 a.m. PST

I should say that my comments weren't a criticism of AoA. I actually prefer generic fantasy systems over those tied to a specific setting or miniatures range – I was just addressing Tezdal2's criteria. But I find that most players leaving GW games these days are fairly happy with the background they have already, they just want better rules and cheaper minis! grin

Given up for good31 May 2011 2:51 p.m. PST

Have a look at Mighty Armies from Rebel Miniatures link

Simple and quick.


pushingtin31 May 2011 6:06 p.m. PST

Havoc: Tactical Miniature Warfare

The Furioso template in the book is perfect for Bretonians!

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