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"World War 2 LARP?" Topic


22 Posts

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1,893 hits since 5 Feb 2010
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Inquisitor Thaken05 Feb 2010 8:48 p.m. PST

Sorry, going kinda crazy on the topics tonight.

Anyway, would this be fun in an ultra-geeky way.

You play any WWII minis game. Maybe A&A minis would be my pick, cuz it's cheap. However, you add in the following rules:

1. There are three types of players: General staff, espionage and counter-espionage.

2. The general staff plays the game, but must stay in character.

3. The espionage agents can try to kill the general staff, like in an assassination LARP. Nobody but the GM knows who these guys are at the beginning of the game, though they can reveal it if they choose.

4. The counter-espionage agents try to protect the general staff and kill the espionage agents.

You could, of course, add in any elements you liked, such as agents or even general staff switching sides. Obviously, staff would have to be escorted to the lunch room to prevent assassination, etc. Maybe there could be two war rooms with separate tables for a double blind effect.

Obviously, just the beginnings of an idea. Sound fun or too geeky for words or both?

Oh, OBJECT OF THE GAME: Two ways to win for each side. The general staff can win by winning the minis game. The agents can win by knocking out the opposing general staff before the game is over.

Like all LARPs, this would take a lot of players to work well.

Martin Rapier06 Feb 2010 5:48 a.m. PST

Sounds like lots of fun, we did an assassins/bodyguards game last year. Not sure I'd call this LARPing though – doesn't that usally involve dressing up and running around outside? This is more a scenario within a scenario.

I ran the 1944 British Army section attack drill outside last year with Airsoft guns – now that is what I call LARPing…

Goose66606 Feb 2010 6:05 a.m. PST

Have a look here. This might just wet your appetite..

This is something I itend to have a go at sometime.

ww2airsoft.org.uk

Arrigo06 Feb 2010 7:07 a.m. PST

what have you drank recently?

I find the idea plain stupid… so… I am playing my game… then someone sneak in "kill" me playing another completely different game and all my activities are wasted? I would call it the perfect waste, being Bleeped texted off with the organize of such an event and post a very bad report in TMP too!

In a different environment it couldf be fun… but guys if a player got killed at half of the event what he do? sit in the room for the rest of the alloted time after having carefully carved the time for the game? And you recognize that this will remove almost completely the relaxing part for a miniature event?

Inquisitor Thaken06 Feb 2010 8:21 a.m. PST

Arrigo "And you recognize that this will remove almost completely the relaxing part for a miniature event?"

But the point is that this would NOT be relaxing, it would be more like role playing. You ARE Eisenhower. You must not only command your troops in the field, but must watch out for an assassination attempt by Otto Skorzeny.

I wouldn't do it every day, but, for a convention event, it sounds like fun.

Martin Rapier06 Feb 2010 8:34 a.m. PST

"This is something I itend to have a go at sometime. "

Us too, especially now there are so many good repro WW2 airsoft weapons around which don't cost an arm and a leg.

Well, I've already got a 37 pattern water bottle and a Mark IV helmet, just need the rest of the webbing, battledress, gaiters, British WW2 entrenching tool, ammunition boots….

"but guys if a player got killed at half of the event what he do?"

Exactly the same as any other RPG – you are dead and out of the game unless a kindly GM lets you come back as another character. I played in an RPG style Guns of Navarone/Where Eagles Dare game a few years back and contrived to get killed in the first ten minutes!

Arrigo06 Feb 2010 8:47 a.m. PST

Inquisitor…

I think a lot of us do not want to go to a convention just ot be nore stressed than the rest of the day!

Also I think you are get out of sync with modenr gamers… Usually GM try to make an RPG experience fun for everyone and usually it is a 2-3 hours evneing.

You are creating an huge, highly coreographed event that, in the extreme case, can last only 10 minutes… spoiling it for everyone…

sorry this is not a game this is a road to hell paved by good intentions… veryu good and creative intention I would say :P

christot06 Feb 2010 10:07 a.m. PST

Sounds absolutely dreadful.

highlandcatfrog06 Feb 2010 10:25 a.m. PST

No interest whatsoever, and if this was done as a "surprise" thing during a convention game I'd be extremely irked to say the least.

Inquisitor Thaken06 Feb 2010 11:34 a.m. PST

<shrugs> those who don't like it will not be forced at gunpoint to participate, and no one will be surprised.

Andrew May106 Feb 2010 12:12 p.m. PST

Really bad idea.

Feet up now06 Feb 2010 4:36 p.m. PST

Would it work if you could get a stratego element in the mix.

Perhaps a marker under certain models and everyone is aware of the game-plan with the GM the only person with the whereabouts of the marked assassin miniatures.
You play the game fighting for objectives and gainig ground. Suddenly a player reveals a 'hit' and the assassin figure/model has to be within a certain distance to complete the mission.

aecurtis Fezian06 Feb 2010 6:30 p.m. PST

"Really bad idea."

That's hard to add to, but if I could…

Apart from the failed attempt on Rommel in North Africa, remind me again, please, how many generals were victims of assassination attempts by the enemy? Did Ike have to fend off ninja attacks with his mad martial arts skillz?

What the…?

Allen

Goldwyrm06 Feb 2010 6:37 p.m. PST

LOL. I was just about to ask what Allen did..how many generals actually got assassinated during the war.

Feet up now06 Feb 2010 6:58 p.m. PST

Perhaps WW2 is the wrong type of period of warfare for this scenario, how about medieval Japan?

Martin Rapier07 Feb 2010 9:17 a.m. PST

I am rather reminded of 'The Life & Death of Colonel Blimp' and his unfortunate fate.

McWong7307 Feb 2010 3:06 p.m. PST

"Sound fun or too geeky for words or both?"

It sounds lame and a waste of money, not geeky or fun.

donlowry07 Feb 2010 3:08 p.m. PST

what's a LARP?

Martin Rapier08 Feb 2010 4:52 a.m. PST

Live Action RolePlaying.

A role playing game that doesn't just involve sitting at a table and may or may not involve some dressing up as well.

It could be argued that a Tactical Exercise Without Troops is just a LARP.

donlowry08 Feb 2010 2:26 p.m. PST

Oh, OK. Thanks.

(Leftee)08 Feb 2010 3:44 p.m. PST

Do the LARPers assassinate the Generals at the buffet table or lock the convention bathroom doors to suffocate them?
Not seeing the point in this other than reminding people what it would be like having an annoying friend that thinks it funny to shake and open beer cans in your face, or constantly flicking your ear.
How does this even come close to simulating the pressures of a general staff? Least of their worries in my opinion.
Course, do what makes you and your friends happy – no problems with it in that respect.
How about the assassins dress up as Furry LARPER panzerzombiejaegers, the Generals as Papa Smurf and the counterespionage as Teletubbies? Now, that I might pay to see.

Inquisitor Thaken08 Feb 2010 6:37 p.m. PST

aecurtis & Goldwyrm "I was just about to ask what Allen did..how many generals actually got assassinated during the war."

Dudes, it's a game, like historical FICTION? Lighten up…

Feet up now "Perhaps WW2 is the wrong type of period of warfare for this scenario, how about medieval Japan?"

Neat thought. I was actually thinking about doing this as a set of "meta" rules that might be adapted to any game or time period.

Also, other than as an expression of TMP snarkiness, I really don't understand the vociferous objections. This is not all that different than a typical LARP.

WTH?

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