D6 Junkie | 17 Dec 2009 6:21 p.m. PST |
Okay I'm thinking of getting into Superhero gaming in 2010. I love the Superfigs range especially the henchmen. So I'm looking for a quick/fast/fun set of rules that will allow lots of henchmen on the table. I picture Nick Fury with Shield aided by some heros vs a big mob of henchmen and some key bad guys, Red Skull Hydra stuff. 3-5 players per game. Each handling a hero or two and 10 henchmen. Thanks Mike PS any Not-Hydra henchmen out there? |
chuck05  | 17 Dec 2009 6:43 p.m. PST |
There are some Hydra henchmen in the Heroclix line. I like the supersystem rules. They cleaned up some things in the 2nd edition. You may want to wait because I hear they have a 3rd edition on the way. |
Tom Reed | 17 Dec 2009 7:09 p.m. PST |
Yup, definetly look at Supersystem 4rd Ed. I think the PDF of the rules are available now. |
Privateer4hire | 17 Dec 2009 8:11 p.m. PST |
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nazrat | 17 Dec 2009 9:08 p.m. PST |
Supersystem is the only one worth mentioning in my opinion and it meets your criteria perfectly. I've never had a game that was less than fantastic! |
MPDeputy | 17 Dec 2009 10:40 p.m. PST |
Supersystem is the way to go. I haven't read the new edition yet but it's fast and fun and fits what you are looking for. At least in previous versions point construction fits what you want. A 10 henchman group is worth around 1 super. For their suggested campaign build you have enough points for: 5 supers 4 supers/1 Henchmen 3 supers/2 Henchmen Ect. Ect. It's a nice system that if you can think of it you can build it. Very flexible rules. |
Inverse | 17 Dec 2009 11:16 p.m. PST |
Whoa wait
Supersystem 4TH EDITION?!?!
Did I forget to set my alarm during my 'nap' again, because 3rd Ed. JUST got released via DL and an Ebay 'store'. Personally, I'm hoping for 'another option' for a 'dead-tree edition'; like Lulu, or some other POD company (preferably w/Paypal) |
former member | 18 Dec 2009 3:43 a.m. PST |
I think it was a typo about 4th. If you don't mind not having core character creativity, but do want Henchman creativity, Pulp City can do that (it has a set of minion creation rules). System wise I probably prefer it to Supersytem for game play, but the adavantage of Supersystem is clearly the flexibility in character creation. As for Henchmen – try looking at Copplestone for ultra-modern/near future paramilitaries; Reaper (Chronoscope) do NOVA as another option; Black Hat minis and Artizan both do boiler suit types I think. |
f u u f n f | 18 Dec 2009 6:12 a.m. PST |
The old TSR Marvel RPG rules are great for converting to a miniatures game. We have been doing it for nearly two decades. If you search around you can find the rules for free on the net. Or there is a update of the system called "4 Colors" I think it was. That can (or could) be found on RPGNow for free. The rulers that came with the old box sets converted an "area" into two and a half inches, though we changed it to five inches to make ranges look a little better. |
Ping Pong | 18 Dec 2009 7:51 a.m. PST |
Super System is in it's third edition. I played first edition a lot, but have just purchased third edition because I want to get back into superhero gaming. The third edition really looks great, and they've included a simple role-plyaing system! |
D6 Junkie | 18 Dec 2009 8:20 a.m. PST |
Wow that was an overwhelming referral for Supersystem!Thanks guys! |
Farstar | 28 Dec 2009 4:39 p.m. PST |
Probably because the other options are primarily RPGs, and "fast" does not describe any of them honestly. |